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- ...er than the [[Machete]], making it the second-most fastest melee weapon by speed. Its low weight means it is compatible with many loadouts. ...995 bytes (149 words) - 15:18, 5 January 2017
- ...es significantly more damage per swing. However, it has a much lower swing speed. ...pecially important that you are accurate with your swings, since the swing speed is the lowest of all melee weapons. Every swing counts. ...1 KB (177 words) - 16:11, 13 December 2012
- ...rience gained with each class. As you level up your speed, stamina, reload speed, melee strength, deployment and sway reducing, etc will increase. ...1 KB (157 words) - 22:28, 31 May 2012
- ** Reload speed increased 20% ** Elite reload speed increased 20% ...1 KB (154 words) - 20:22, 12 July 2017
- ...ent speed. The sprinting speed is considerably slower to closely match the speed based on RO1 maps scale. ...ption to closely match RO1 functionality. The player sprints at a constant speed until running out of stamina, then stops sprinting until regaining some sta ...3 KB (502 words) - 10:49, 25 May 2012
- ...with a reasonable swing speed. Secondary fire has a slightly slower swing speed but does almost double the damage. Prior to update [[Update 1043 (Killing F ...1 KB (178 words) - 16:05, 13 December 2012
- |speed=0 ...battery power used. The [[Berserker]] perk also receives increased welding speed because the welder is considered a weapon. However it does not increase the ...3 KB (571 words) - 20:56, 20 June 2014
- ...es significantly more damage per swing. However, it has a much lower swing speed. ...pecially important that you are accurate with your swings, since the swing speed is among the lowest of all melee weapons. Every swing counts. ...1 KB (206 words) - 16:12, 13 December 2012
- ...t give the player certain bonuses either for their weapons (damage, reload speed, etc.) or their character (high damage resistance, etc.). There are 7 perks <th> Movement<br>Speed ...15 KB (2,122 words) - 21:13, 23 April 2015
- ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...5 KB (726 words) - 16:38, 11 December 2017
- Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") ...11 KB (1,407 words) - 22:36, 15 June 2012
- : If set to true, holding this weapon can increase the player's speed. : Rate of reload animation (1.0 = normal, 0.5 = half-speed, 2.0 = twice-speed). ...5 KB (674 words) - 02:32, 28 November 2012
- * Fixed Berserker melee attack speed being incorrectly calculated * Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons. ...2 KB (284 words) - 07:33, 10 January 2017
- <p>The '''Siren''' is a mid-level specimen, with average health, average speed and average damage. Its unique ability is to scream at players, causing dam ! scope="row" | Speed ...2 KB (287 words) - 10:44, 14 September 2023
- === Speed === ...heir own ''speed'', which is calculated by multiplying the specimen's base speed with a random multiplier to give it a -10%/10% variation, and then the diff ...5 KB (628 words) - 09:21, 10 December 2012
- <p>The '''Stalker''' is a mid-level specimen, with low-mid health, good speed and low-med damage. Its unique ability is to cloak, rendering it invisible ! scope="row" | Speed ...2 KB (311 words) - 10:43, 14 September 2023
- ** Recharge speed increased to 17sec (was 25sec) ** Recharge speed increased to 17sec (was 25sec) ...2 KB (323 words) - 09:05, 15 January 2017
- * Reduced Spartan attack speed to intended value ...1 KB (135 words) - 15:38, 10 January 2017
- ...to vulnerable spots on your target."''<br />• ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' ...3 KB (337 words) - 08:43, 7 June 2018
- Speed=15000.000000 ...2 KB (158 words) - 11:44, 28 November 2012