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  • ...be useful to display information in real-time, to allow detailed analysis of the operation. Possibly the most simple way to output information is to write directly to the log file. Since you c ...
    2 KB (332 words) - 14:00, 23 September 2012
  • ...he [http://forums.tripwireinteractive.com/showthread.php?t=43484 tutorial] of the same name, written for the official [http://forums.tripwireinteractive. .... Create a subdirectory inside this named ''Classes''. You should now have a directory structure that looks like this: ...
    5 KB (779 words) - 11:11, 22 September 2012
  • ...ems (see the example below). This document will focus mainly on basic uses of Interactions with respect to the player.</blockquote> ==Adding an interaction== ...
    5 KB (670 words) - 11:48, 28 November 2012
  • ...e client has the correct version. Should the check fail the server returns a 'Version Mismatch' Error and prevents the client from joining the server. ...es not match up then an error is produced telling you that your file is of a different version and you cannot join. ...
    4 KB (609 words) - 00:40, 22 September 2012
  • ...its assets in files known as packages. Packages can store different types of assets but are generally separated into the following types. ...Xporter (see Importing 3D assets for further details) the KFEditor creates an .ukx package. ...
    4 KB (505 words) - 00:40, 22 September 2012