SWAT

From Tripwire Interactive Wiki
Revision as of 18:14, 7 October 2016 by Mazedummy (talk | contribs) (→‎Bonus Experience: Updated list)
Jump to navigation Jump to search
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.

Perk Overview

The SWAT Perk is a Perk that specialises in Submachine Guns, disabling enemies, and heavy armour tanking.

Currently it's arsenal consists of the Tactical Knife, Flashbang grenades, MP7SD, MP5RAS, FN P90, and KRISS Vector.

Weapon List

200
4
MP7 SMG
650
4
MP5RAS SMG
1100
5
P90 SMG
1500
6
Kriss SMG
---
---
Tactical Knife
40
---
FlashBang
{{{WeaponPricing_6}}}
{{{WeaponWeight_6}}}
[[{{{WeaponLink_6}}}|{{{WeaponName_6}}}]] link={{{WeaponLink_6}}}
{{{WeaponPricing_7}}}
{{{WeaponWeight_7}}}
[[{{{WeaponLink_7}}}|{{{WeaponName_7}}}]] link={{{WeaponLink_7}}}
{{{WeaponPricing_8}}}
{{{WeaponWeight_8}}}
[[{{{WeaponLink_8}}}|{{{WeaponName_8}}}]] link={{{WeaponLink_8}}}
{{{WeaponPricing_9}}}
{{{WeaponWeight_9}}}
[[{{{WeaponLink_9}}}|{{{WeaponName_9}}}]] link={{{WeaponLink_9}}}
{{{WeaponPricing_10}}}
{{{WeaponWeight_10}}}
[[{{{WeaponLink_10}}}|{{{WeaponName_10}}}]] link={{{WeaponLink_10}}}
{{{WeaponPricing_11}}}
{{{WeaponWeight_11}}}
[[{{{WeaponLink_11}}}|{{{WeaponName_11}}}]] link={{{WeaponLink_11}}}
{{{WeaponPricing_12}}}
{{{WeaponWeight_12}}}
[[{{{WeaponLink_12}}}|{{{WeaponName_12}}}]] link={{{WeaponLink_12}}}
{{{WeaponPricing_13}}}
{{{WeaponWeight_13}}}
[[{{{WeaponLink_13}}}|{{{WeaponName_13}}}]] link={{{WeaponLink_13}}}
{{{WeaponPricing_14}}}
{{{WeaponWeight_14}}}
[[{{{WeaponLink_14}}}|{{{WeaponName_14}}}]] link={{{WeaponLink_14}}}
{{{WeaponPricing_15}}}
{{{WeaponWeight_15}}}
[[{{{WeaponLink_15}}}|{{{WeaponName_15}}}]] link={{{WeaponLink_15}}}
{{{WeaponPricing_16}}}
{{{WeaponWeight_16}}}
[[{{{WeaponLink_16}}}|{{{WeaponName_16}}}]] link={{{WeaponLink_16}}}
{{{WeaponPricing_17}}}
{{{WeaponWeight_17}}}
[[{{{WeaponLink_17}}}|{{{WeaponName_17}}}]] link={{{WeaponLink_17}}}
{{{WeaponPricing_18}}}
{{{WeaponWeight_18}}}
[[{{{WeaponLink_18}}}|{{{WeaponName_18}}}]] link={{{WeaponLink_18}}}
{{{WeaponPricing_19}}}
{{{WeaponWeight_19}}}
[[{{{WeaponLink_19}}}|{{{WeaponName_19}}}]] link={{{WeaponLink_19}}}

Bonus Experience

SWAT players gain bonus Experience from killing Clots with SWAT weapons.

Normal
Hard
Suicidal
Hell on Earth
{{{th_0_5}}}
{{{th_0_6}}}
{{{th_0_7}}}
{{{th_0_8}}}
{{{th_0_9}}}
Bonus Experience
2
3
4
7
{{{th_2_0}}}
{{{th_3_0}}}
{{{th_4_0}}}
{{{th_5_0}}}
{{{th_6_0}}}
{{{th_7_0}}}
{{{th_8_0}}}
{{{th_9_0}}}
{{{th_10_0}}}
{{{th_11_0}}}
{{{th_12_0}}}
{{{th_13_0}}}
{{{th_14_0}}}
{{{th_15_0}}}
{{{th_16_0}}}
{{{th_17_0}}}
{{{th_18_0}}}
{{{th_19_0}}}
{{{th_20_0}}}
{{{th_21_0}}}
{{{th_22_0}}}
{{{th_23_0}}}
{{{th_24_0}}}
{{{th_25_0}}}


Perk Stats

This table represents the passive stat bonuses that SWAT players receive.

Perk Weapon Damage
max. 25%
( Increase perk weapon damage 1% per level )
Bullet Resistance
max. 30%
( Increase resistance to projectile damage 5%, increases 1% each level )
Increased Mag Size
max. 100%
( Increase magazine size 4% per level )
Weapon Switch
max. 25%
( Increase weapon switch speed 1% per level )

Perk Talents

This table represents the active abilities the Sharpshooter has access to. You have the option of choosing one per tier.

Specialization
Heavy Armor Training
5
Tactical Movement
While you have body armor, you only take Health damage from sonic attacks and clots can’t grab you. You begin each game with 50% Armor. No movement penalty for using iron sights or crouch movement.
Assault Techniques
Close Combat Training
10
Tactical Reload
Increase damage with your 9mm pistol and knife 110%. You begin each game with dual 9mm pistols. Increase reload speed with perk weapons.
Equipment
Suppression Rounds
15
Ammo Vest
Increase stumble power 100% with all perk weapons. Carry up to 30% more ammo for each perk weapon.
Defensive Techniques
Assault Armor
20
Cripple
Maximum Armor increases by 50%. You begin each game with 50% Armor, which stacks with Armor gained from Heavy Armor Training. Multiple hits with perk weapons will slow Zeds down up to 30%. Hitting the legs is most effective.
Specialist Training
ZED TIME - Battering Ram
25
ZED TIME - Rapid Assault
During Zed time, you move in real-time and have massive knockdown power when you run into a Zed. During Zed time, when using perk weapons you have unlimited ammo, shoot in near real-time, and increase stumble power by 100%.