SWAT: Difference between revisions

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| Level_5_Skill_Right_Name=Tactical Movement
| Level_5_Skill_Right_Name=Tactical Movement
| Level_5_Skill_Right_Image=Placeholderswatperk.jpg
| Level_5_Skill_Right_Image=Unavailable
| Level_5_Skill_Right_Description=No movement penalty from crouching or aiming down sights with Perk weapons (including 9mm)
| Level_5_Skill_Right_Description=No movement penalty from crouching or aiming down sights with Perk weapons (including 9mm)
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| Level_15_Skill_Left_Image=Unavailable
| Level_15_Skill_Left_Image=Unavailable
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| Level_15_Skill_Right_Name=Tactical Reload
| Level_15_Skill_Right_Name=Ammo Vest
| Level_15_Skill_Right_Image=KF2_PerkSkill_Sharpshooter_TacticalReload_Black.png
| Level_15_Skill_Right_Image=Unavailable
| Level_15_Skill_Right_Description=Suffer no damage reduction from shooting through Zeds to hit other Zeds with perk weapons.
| Level_15_Skill_Right_Description=Carry up to 30% more ammo for Perk weapons.
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| Level_20_Category_Name=Defensive Techniques
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| Level_20_Category_Name=Equipment
| Level_20_Skill_Left_Name=Assault Armour
| Level_20_Skill_Left_Description=Maximum Armour increases by 50%, and you gain 50 armour at the start of the game. Stacks with Heavy Armour Training.
| Level_20_Skill_Left_Image=Unavailable
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| Level_20_Skill_Left_Name=Dead Eye
| Level_20_Skill_Right_Name=Cripple
| Level_20_Skill_Left_Description=Reduce recoil 10% and increase head shot damage 10% when using iron sights with a perk weapon.
| Level_20_Skill_Right_Image=Unavailable
| Level_20_Skill_Left_Image=KF2_PerkSkill_Sharpshooter_DeadEye_Black.png
| Level_20_Skill_Right_Description=Repeated hits with perk weapons slow Zeds by up to 30%. Hitting legs is move effective.
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| Level_20_Skill_Right_Name=Always Prepared
| Level_20_Skill_Right_Image=KF2_PerkSkill_Sharpshooter_AlwaysPrepared_Black.png
| Level_20_Skill_Right_Description=Carry up to 25% more ammo for perk weapons and grenades.
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| Level_25_Category_Name=Specialist Training
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| Level_25_Category_Name=Master Techniques
| Level_25_Skill_Left_Name=ZED TIME - Battering Ram
| Level_25_Skill_Left_Description=Run at full speed during Zerd Time, and knock down enemies you come into contact with. I'm the Juggernaut, bitch!.
| Level_25_Skill_Left_Image=Unavailable
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| Level_25_Skill_Left_Name=ZED TIME - Assassin
| Level_25_Skill_Right_Name=ZED TIME - Rapid Assault
| Level_25_Skill_Left_Description=Any head shots with perk weapons have a 5% chance to trigger Zed time.  During Zed time, increase head shot damage with perk weapons 35%.
| Level_25_Skill_Right_Image=Unavailable
| Level_25_Skill_Left_Image=KF2_PerkSkill_Sharpshooter_Assassin_Black.png
| Level_25_Skill_Right_Description=During Zed Time, weapons do not consume ammo, fire in near real-time, and have double stumble power.
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| Level_25_Skill_Right_Name=ZED TIME - Ranger
| Level_25_Skill_Right_Image=KF2_PerkSkill_Sharpshooter_Ranger_Black.png
| Level_25_Skill_Right_Description=Any head shots with perk weapons have a 5% chance to trigger Zed time.  During Zed time, your head shots with perk weapons will stun any Zed.
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Revision as of 01:08, 6 September 2016

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.

The SWAT Perk is a Perk that specialises in Submachine Guns, disabling enemies, and heavy armour tanking.

Currently it's arsenal consists of the Tactical Knife, Flashbang grenades, MP7SD, MP5RAS, FN P90, and KRISS Vector.

Weapon List

200
 ?
MP7SD File:Unavailable
650
 ?
MP5RAS File:Unavailable
1100
 ?
FN P90 File:Unavailable
1500
 ?
KRISS Vector File:Unavailable
---
0
Tactical Knife File:Unavailable
40
0
Flashbang File:Unavailable
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Bonus Experience

SWAT players gain bonus Experience from killing Clots with SWAT weapons.

Normal Hard Suicidal Hell on Earth
Bonus experience 1? 1? 2? 3?

Perk Stats

This table represents the passive stat bonuses that SWAT players receive.

Perk Weapon Damage
max. 30%
( Increase perk weapon damage by 1% per level, +5% base. )
Bullet Resistance
max. 25%
( Decrease damage taken from bullet weapons per level. 1% per level. )
Weapon Switch
max. 50%
( Increase weapon switch speed 2% per level. )
Increased Magazine Size
max. 100%
( Increase perk weapon magazine size by 4% per level, usually one bullet. )


Perk Talents

This table represents the active abilities the Sharpshooter has access to. You have the option of choosing one per tier.

Specialisation
Heavy Armour Training
5
Tactical Movement
Start each game with 50 armour, and only take sonic damage (Sirens) directly to health. File:Unavailable File:Unavailable No movement penalty from crouching or aiming down sights with Perk weapons (including 9mm)
Assault Techniques
Close Combat Training
10
Tactical Reload
Increase damage with 9mm and knife 110%. Also, always start with dual 9mms. File:Unavailable File:Unavailable Can't you see I'm reloading?!
Equipment
Suppression Rounds
15
Ammo Vest
Double stumble power with perk weapons. File:Unavailable File:Unavailable Carry up to 30% more ammo for Perk weapons.
Defensive Techniques
Assault Armour
20
Cripple
Maximum Armour increases by 50%, and you gain 50 armour at the start of the game. Stacks with Heavy Armour Training. File:Unavailable File:Unavailable Repeated hits with perk weapons slow Zeds by up to 30%. Hitting legs is move effective.
Specialist Training
ZED TIME - Battering Ram
25
ZED TIME - Rapid Assault
Run at full speed during Zerd Time, and knock down enemies you come into contact with. I'm the Juggernaut, bitch!. File:Unavailable File:Unavailable During Zed Time, weapons do not consume ammo, fire in near real-time, and have double stumble power.