Difference between revisions of "SWAT"

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m (Perk Notes)
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{{KF2PerkInfo
 
{{KF2PerkInfo
 
| PerkName=SWAT
 
| PerkName=SWAT
| PerkImage=UI_PerkIcon_SWAT.png
+
| PerkImage=KF2_Perk_SWAT_White.png
 
|
 
|
 
| XPObjective_0=Dealing SWAT weapon damage.
 
| XPObjective_0=Dealing SWAT weapon damage.
 
| XPObjective_1=Killing Clots with SWAT weapons.
 
| XPObjective_1=Killing Clots with SWAT weapons.
 
|
 
|
| StartingLoadout_Weapon_Link=MP7_SMG
+
| StartingLoadout_Weapon_Link=MP7 SMG
 
| StartingLoadout_Weapon_Name=MP7 SMG
 
| StartingLoadout_Weapon_Name=MP7 SMG
| StartingLoadout_Weapon_Image=UI_WeaponSelect_MP7.png
+
| StartingLoadout_Weapon_Image=KF2_Weapon_MP7SMG_White.png
 
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
 
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
 
| StartingLoadout_Pistol_Name=9mm Pistol
 
| StartingLoadout_Pistol_Name=9mm Pistol
 
| StartingLoadout_Pistol_Image=KF2_Weapon_9mmPistol_White.png
 
| StartingLoadout_Pistol_Image=KF2_Weapon_9mmPistol_White.png
| StartingLoadout_Knife_Link=Tactical_Knife
+
| StartingLoadout_Knife_Link=Tactical Knife
 
| StartingLoadout_Knife_Name=Tactical Knife
 
| StartingLoadout_Knife_Name=Tactical Knife
| StartingLoadout_Knife_Image=UI_WeaponSelect_SWATKnife.png
+
| StartingLoadout_Knife_Image=KF2_Weapon_TacticalKnife_White.png
 
| StartingLoadout_Grenade_Link=FlashBang
 
| StartingLoadout_Grenade_Link=FlashBang
 
| StartingLoadout_Grenade_Name=FlashBang
 
| StartingLoadout_Grenade_Name=FlashBang
| StartingLoadout_Grenade_Image=UI_WeaponSelect_M84Grenade.png
+
| StartingLoadout_Grenade_Image=KF2_Weapon_FlashBang_White.png
 
|
 
|
| Role_0=Crowd control.
+
| Role_0=Short Range
| Role_1=Suppression fire.
+
| Role_1=Front Rank
 +
| Role_2=Clear Out Weaker Zeds
 
|
 
|
| Strength_0=Bullet hose weapons with huge magazines.
+
| Strength_0=High Rate of Fire
| Strength_1=Well-rounded perk against small ZEDs.
+
| Strength_1=Large Amounts of Ammo
| Strength_2=FlashBangs stuns big ZEDs.
+
| Strength_2=Enhanced Armor
 
|
 
|
| Weakness_0=Low per-bullet damage.
+
| Weakness_0=Limited Penetration
| Weakness_1=Expensive ammunition.
+
| Weakness_1=Less Accurate at Long Range
 
|
 
|
 +
| Cyst=high
 
| AlphaClot=high
 
| AlphaClot=high
 
| Slasher=high
 
| Slasher=high
 
| Crawler=high
 
| Crawler=high
| Stalker=high
+
| Stalker=medium
| Gorefast=high
+
| Bloat=low
| Bloat=medium
+
| Gorefast=medium
 
| Siren=medium
 
| Siren=medium
| Husk=medium
+
| Gorefiend=medium
 +
| Husk=low
 +
| QuarterPound=low
 
| Scrake=medium
 
| Scrake=medium
 
| Fleshpound=low
 
| Fleshpound=low
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}}
 
}}
  
The '''SWAT''' is the close to mid range enforcer of the team that rapidly responding to enemy appearance by unleashing on them a devastating vortex of bullets.
+
The '''SWAT''' perk is the close range combatant who hoses down Zeds with submachinegun fire, hacking through them with a storm of lead and steel. Using a variety of submachine-guns, the SWAT perk has the highest rate of fire of any perk; while each individual bullet may not inflict much damage, they can rarely fire just one bullet. The SWAT perk belongs in the thick of combat and can mow down less powerful Zeds like a scythe through wheat.
  
 
==General Information==
 
==General Information==

Revision as of 00:48, 8 December 2017

Killing Floor 2 perk
SWAT
KF2 Perk SWAT White.png
General Information
XP Objectives
• Dealing SWAT weapon damage.
• Killing Clots with SWAT weapons.
Starting Loadout
MP7 SMG 9mm Pistol
KF2 Weapon MP7SMG White.png KF2 Weapon 9mmPistol White.png
Tactical Knife FlashBang
KF2 Weapon TacticalKnife White.png KF2 Weapon FlashBang White.png
Perk Information
Role
• Short Range
• Front Rank
• Clear Out Weaker Zeds
• {{{Role_3}}}
• {{{Role_4}}}
Strength
• High Rate of Fire
• Large Amounts of Ammo
• Enhanced Armor
• {{{Strength_3}}}
• {{{Strength_4}}}
Weakness
• Limited Penetration
• Less Accurate at Long Range
• {{{Weakness_2}}}
• {{{Weakness_3}}}
• {{{Weakness_4}}}
Target Priority
KF2 Zed Cyst Icon.pngKF2 Zed AlphaClot Icon.pngKF2 Zed Slasher Icon.pngKF2 Zed Crawler Icon.png HIGH
KF2 Zed Stalker Icon.pngKF2 Zed Gorefast Icon.pngKF2 Zed Siren Icon.pngKF2 Zed Gorefiend Icon.pngKF2 Zed Scrake Icon.png MEDIUM
KF2 Zed Bloat Icon.pngKF2 Zed Husk Icon.pngKF2 Zed QuarterPound Icon.pngKF2 Zed Fleshpound Icon.png LOW
KF2 Zed Cyst Icon.png KF2 Zed AlphaClot Icon.png KF2 Zed Slasher Icon.png KF2 Zed Crawler Icon.png KF2 Zed Stalker Icon.png KF2 Zed Bloat Icon.png KF2 Zed Gorefast Icon.png
KF2 Zed Siren Icon.png KF2 Zed Gorefiend Icon.png KF2 Zed Husk Icon.png KF2 Zed QuarterPound Icon.png KF2 Zed Scrake Icon.png KF2 Zed Fleshpound Icon.png
SURVIVALIST EFFECTIVENESS AGAINST ZEDS IS DETERMINED BY THEIR SKILL AND WEAPON CHOICES
Technical Information
Related Achievements
PS4 Trophies


The SWAT perk is the close range combatant who hoses down Zeds with submachinegun fire, hacking through them with a storm of lead and steel. Using a variety of submachine-guns, the SWAT perk has the highest rate of fire of any perk; while each individual bullet may not inflict much damage, they can rarely fire just one bullet. The SWAT perk belongs in the thick of combat and can mow down less powerful Zeds like a scythe through wheat.

General Information

SWAT is a well-rounded ZED killing machine specializing on sub-machine gun usage. A bullet hose nature of the SWAT weapons leaves ZEDs no chance to stand the ground long enough. On top of that SWAT's arsenal offering a FlashBang grenade, a one of the most effecient ways to stun ZEDs.

SWAT skill choices let them focus on either improving their crowd control abilites as well as their own "tankiness" by adding buffs to the armor, stumble power and the sidearms or on enhancing their weaponry by giving it more ammo, stopping power and better handing.

Weapon List

KF2 Dosh Black.png 200
KF2 Weight Black.png 4
MP7 SMG KF2 Weapon MP7SMG Black.png
KF2 Perk SWAT Black.png
KF2 Dosh Black.png 650
KF2 Weight Black.png 4
MP5RAS SMG KF2 Weapon MP5RASSMG Black.png
KF2 Perk SWAT Black.png
KF2 Dosh Black.png 1100
KF2 Weight Black.png 5
P90 SMG KF2 Weapon P90SMG Black.png
KF2 Perk SWAT Black.png
KF2 Dosh Black.png 1500
KF2 Weight Black.png 6
Kriss SMG KF2 Weapon KrissSMG Black.png
KF2 Perk SWAT Black.png
KF2 Dosh Black.png 650
KF2 Weight Black.png 3
HMTech-201 SMG KF2 Weapon HMTech201SMG Black.png
KF2 Perk FieldMedic Black.png
KF2 Dosh Black.png {{{WeaponPricing_5}}}
KF2 Weight Black.png {{{WeaponWeight_5}}}
[[{{{WeaponLink_5}}}|{{{WeaponName_5}}}]] link={{{WeaponLink_5}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_6}}}
KF2 Weight Black.png {{{WeaponWeight_6}}}
[[{{{WeaponLink_6}}}|{{{WeaponName_6}}}]] link={{{WeaponLink_6}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_7}}}
KF2 Weight Black.png {{{WeaponWeight_7}}}
[[{{{WeaponLink_7}}}|{{{WeaponName_7}}}]] link={{{WeaponLink_7}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_8}}}
KF2 Weight Black.png {{{WeaponWeight_8}}}
[[{{{WeaponLink_8}}}|{{{WeaponName_8}}}]] link={{{WeaponLink_8}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_9}}}
KF2 Weight Black.png {{{WeaponWeight_9}}}
[[{{{WeaponLink_9}}}|{{{WeaponName_9}}}]] link={{{WeaponLink_9}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_10}}}
KF2 Weight Black.png {{{WeaponWeight_10}}}
[[{{{WeaponLink_10}}}|{{{WeaponName_10}}}]] link={{{WeaponLink_10}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_11}}}
KF2 Weight Black.png {{{WeaponWeight_11}}}
[[{{{WeaponLink_11}}}|{{{WeaponName_11}}}]] link={{{WeaponLink_11}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_12}}}
KF2 Weight Black.png {{{WeaponWeight_12}}}
[[{{{WeaponLink_12}}}|{{{WeaponName_12}}}]] link={{{WeaponLink_12}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_13}}}
KF2 Weight Black.png {{{WeaponWeight_13}}}
[[{{{WeaponLink_13}}}|{{{WeaponName_13}}}]] link={{{WeaponLink_13}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_14}}}
KF2 Weight Black.png {{{WeaponWeight_14}}}
[[{{{WeaponLink_14}}}|{{{WeaponName_14}}}]] link={{{WeaponLink_14}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png {{{WeaponPricing_15}}}
KF2 Weight Black.png {{{WeaponWeight_15}}}
[[{{{WeaponLink_15}}}|{{{WeaponName_15}}}]] link={{{WeaponLink_15}}}
KF2 Off Perk Black.png
KF2 Dosh Black.png ---
KF2 Weight Black.png ---
9mm Pistol KF2 Weapon 9mmPistol Black.png
KF2 Off Perk Black.png
KF2 Dosh Black.png 150
KF2 Weight Black.png 2
Dual 9mm Pistols KF2 Weapon Dual9mmPistols Black.png
KF2 Off Perk Black.png
KF2 Dosh Black.png ---
KF2 Weight Black.png ---
Tactical Knife KF2 Weapon TacticalKnife Black.png
KF2 Perk SWAT Black.png
KF2 Dosh Black.png 40
KF2 Weight Black.png ---
FlashBang KF2 Weapon FlashBang Black.png
KF2 Perk SWAT Black.png


Bonus Experience

SWAT receive bonus XP for killing Clots.

Normal
Hard
Suicidal
Hell on Earth
{{{th_0_5}}}
{{{th_0_6}}}
{{{th_0_7}}}
{{{th_0_8}}}
{{{th_0_9}}}
Bonus Experience
2
3
4
7
{{{th_2_0}}}
{{{th_3_0}}}
{{{th_4_0}}}
{{{th_5_0}}}
{{{th_6_0}}}
{{{th_7_0}}}
{{{th_8_0}}}
{{{th_9_0}}}
{{{th_10_0}}}
{{{th_11_0}}}
{{{th_12_0}}}
{{{th_13_0}}}
{{{th_14_0}}}
{{{th_15_0}}}
{{{th_16_0}}}
{{{th_17_0}}}
{{{th_18_0}}}
{{{th_19_0}}}
{{{th_20_0}}}
{{{th_21_0}}}
{{{th_22_0}}}
{{{th_23_0}}}
{{{th_24_0}}}
{{{th_25_0}}}


Perk Bonuses

This table represents the passive stat bonuses the SWAT receives.

Perk Weapon Damage
max. 25%
( Increase perk weapon damage 1% per level )
Bullet Resistance
max. 30%
( Increase resistance to projectile damage 5%, increases 1% each level )
Increased Mag Size
max. 100%
( Increase magazine size 4% per level )
Weapon Switch
max. 25%
( Increase weapon switch speed 1% per level )


Perk Skills

This table represents the active abilities the SWAT has access to. You have the option of choosing one per tier.

Specialization
Heavy Armor Training
5
Tactical Movement
While you have body armor, you only take Health damage from sonic attacks and clots can’t grab you. You begin each game with 50% Armor. KF2 PerkSkill SWAT HeavyArmorTraining Black.png KF2 PerkSkill SWAT TacticalMovement Black.png No movement penalty for using iron sights or crouch movement.
Assault Techniques
Close Combat Training
10
Tactical Reload
Increase damage with your 9mm pistol and knife 110%. You begin each game with dual 9mm pistols. KF2 PerkSkill SWAT CloseCombatTraining Black.png KF2 PerkSkill SWAT TacticalReload Black.png Increase reload speed with perk weapons.
Equipment
Suppression Rounds
15
Ammo Vest
Increase stumble power 100% with all perk weapons. KF2 PerkSkill SWAT SuppressionRounds Black.png KF2 PerkSkill SWAT AmmoVest Black.png Carry up to 30% more ammo for each perk weapon.
Defensive Techniques
Assault Armor
20
Cripple
Maximum Armor increases by 50%. You begin each game with 50% Armor, which stacks with Armor gained from Heavy Armor Training. KF2 PerkSkill SWAT AssaultArmor Black.png KF2 PerkSkill SWAT Cripple Black.png Multiple hits with perk weapons will slow ZEDs down up to 30%. Hitting the legs is most effective.
Specialist Training
ZED TIME - Battering Ram
25
ZED TIME - Rapid Assault
During ZED Time, you move in real-time and have massive knockdown power when you run into a ZED. KF2 PerkSkill SWAT BatteringRam Black.png KF2 PerkSkill SWAT RapidAssault Black.png During ZED Time, when using perk weapons you have unlimited ammo, shoot in near real-time, and increase stumble power by 100%.


Actual Stats

Kf2 swat perk stats.png

Perk Notes

  • Damage modification (passive): Passive damage bonus affecting damage of all on-perk weapons (including Knife) or on-perk damage types. Damage ROUNDED.
  • Passive (Bullet resistance): Player takes up to 30% less damage from all weapons that use "Ballistic" damage type. Damage to take is ROUNDED.
  • Skill (Assault Armor, Heavy Armor Training): Amount of the armor given from both skill stack. Heavy Armor Training skill prevents players from being grabbed by Clots even when players does not wear armor at all. Additionally Heavy Armor Training skill prevents players from taking health damage (100% absorption rate) and decreases all incoming damage by 35% (x0.65 multiplier) as long as players will have some armor left.
  • Skill (Close Combat Training): Extra damage affecting all knives and 9mm Pistol(s). Extra damage example: 9mm Pistol (15 points of damage) with Close Combat Training skill does Roundup (15 + 15x1.1) = 32 points of damage.
  • Skill (Cripple): Skill works only with on-perk damage types.
  • Skill (Rapid Assault, Suppression Rounds): Due to calculation specifics both skills give total stumble power multiplier of 4. Suppression Rounds skill works only with on-perk weapons, while the Rapid Assault skill works with all weapons (even off-perk). Resistance to slow-mo also works with the 9mm Pistol(s).

On-perk Weapons

Following weapons and damage types are associated with the SWAT. They are getting damage bonuses and buffs to their attributes from the respective skills:

FlashBangGrenade
Knife_SWAT
SMG_Kriss
SMG_Medic
SMG_MP5RAS
SMG_MP7
SMG_P90


Ballistic_Kriss
Ballistic_MP5RAS
Ballistic_MP7
Ballistic_P90
Explosive_FlashBangGrenade
Piercing_KnifeStab_SWAT
Slashing_Knife_SWAT
Slashing_KnifeHeavy_SWAT

Strategy

As your "AR-twisted brother", you are among the firsts who mets the ZED hordes. Use the advantage of the fast firing weapons but don't forget that each bullet has rather low damage, so aim for the head!

Conserve your ammo: your ammunition is quite expensive, at early ways use the advantage of Close Combat Training skill to one-shot-kill small ZEDs and save yourself some SMG ammo. Don't forget that your weapons has also a single/burst firing mode which will help you too.

While you might want to improve your teamplay by having healing-capable HMTech-201 SMG in the inventory, don't forget that this is the only SMG as actually cannot kill any basic ZED by the single headshot.

Combine the stun effect of the FlashBang grenade with the Kriss' high ROF for safe Scrake / Fleshpound takedowns.

Trivia

  • According to the character's favourite weapon lines, DJ Scully, Classic Briar, Rae Higgins and Anton Strasser are SWATs of the team.