SG 500 Pump-Action: Difference between revisions
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'''Technical Information:''' | '''Technical Information:''' | ||
Damage (per pellet) = 20. | Damage (per pellet) = 20.<br /> | ||
Pellets (amount) = 7. | Pellets (amount) = 7.<br /> | ||
Damage (buttstock bash) = 25. | Damage (buttstock bash) = 25.<br /> | ||
Spread factor = 0.07.<br /> | Spread factor = 0.07.<br /> | ||
Rate Of Fire = 77. | Rate Of Fire = 77.<br /> | ||
Rate Of Fire (bash) = 53. | Rate Of Fire (bash) = 53.<br /> | ||
Damage Type = Ballistic. | Damage Type = Ballistic.<br /> | ||
Damage Type Group = Shotgun. | Damage Type Group = Shotgun.<br /> | ||
Reload Time (first shell): Normal = 1.39s, Elite = 1.18s.<br /> | Reload Time (first shell): Normal = 1.39s, Elite = 1.18s.<br /> | ||
Reload Time (each next shell): Normal = 0.48s, Elite = 0.34s.<br /> | Reload Time (each next shell): Normal = 0.48s, Elite = 0.34s.<br /> | ||
Equip Time = 0.43s. | Equip Time = 0.43s.<br /> | ||
Putdown Time = 0.48s. | Putdown Time = 0.48s.<br /> | ||
Weapon Powers: | Weapon Powers:<br /> | ||
Penetration power = 2. | Penetration power = 2.<br /> | ||
Stumble power = 10. | Stumble power = 10.<br /> | ||
Notes: | Notes:<br /> | ||
* Player's stance has no effect on the pellet spread. | * Player's stance has no effect on the pellet spread.<br /> | ||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | * Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | ||
== Trivia == | == Trivia == |
Revision as of 08:45, 17 January 2017
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
5
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MAGAZINE SIZE | 8 | ||
SPARE AMMO CAPACITY | 56 | ||
DAMAGE | 140 | ||
FIRE RATE | 78 | ||
ACCURACY | 20 | ||
PENETRATION | 2 | ||
• Fire mode is pump-action only. • The pump-action Mossberg SG 500 with the pistol grip is a wonderful close-quarters Zed-killer. Simple and effective. | |||
General Information | |||
Pricing | 200 | ||
Ammo Cost | 32 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 8 + 24 | ||
The SG 500 Pump-Action is one of the Support's starting weapons.
Description:
- Fire mode is pump-action only.
- The pump-action Mossberg SG 500, with the pistol grip,is a wonderful close-quarters Zed-killer. Simple and effective.
Technical Information:
Damage (per pellet) = 20.
Pellets (amount) = 7.
Damage (buttstock bash) = 25.
Spread factor = 0.07.
Rate Of Fire = 77.
Rate Of Fire (bash) = 53.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time (first shell): Normal = 1.39s, Elite = 1.18s.
Reload Time (each next shell): Normal = 0.48s, Elite = 0.34s.
Equip Time = 0.43s.
Putdown Time = 0.48s.
Weapon Powers:
Penetration power = 2.
Stumble power = 10.
Notes:
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Trivia
The SG 500 is inspired from the Mossberg 500 Cruiser with a pistol grip, heatshield, and muzzle brake. According to the SDK, it is chambered in 20 gauge.