SCAR-H Assault Rifle: Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 80: Line 80:


*The SCAR is best used in semi-auto mode when engaging targets at distance, as its high recoil makes automatic fire difficult to keep on target.
*The SCAR is best used in semi-auto mode when engaging targets at distance, as its high recoil makes automatic fire difficult to keep on target.
'''Useful information'''
*Can deal up to 17000 damage with full ammo (340) capacity.
{{KF2NavBox}}
{{KF2NavBox}}

Revision as of 04:27, 21 January 2017

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item
SCAR-H Assault Rifle
 6
MAGAZINE SIZE 20
SPARE AMMO CAPACITY 340
DAMAGE
50
FIRE RATE
625
ACCURACY
70
PENETRATION
0
• Choice of full-auto and semi-auto fire modes.
• Alt-fire to toggle between fire modes.
• Designed originally for the US Special Operations Command, it is, indeed, special!
General Information
Pricing 1500
Ammo Cost 28
Weapon Type Assault Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 20 + 80
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The SCAR-H Assault Rifle is the Commandos fourth tier weapon.

Description:

  • Choice of full-auto and semi-auto fire modes.
  • Alt-fire to toggle between fire modes.

Flavor Text:

"Designed originally for the US Special Operations Command, it is, indeeed, special!"

Technical Information:

Damage = 50.
Damage (buttstock bash) = 26.

Damage Type = Ballistic.
Damage Type Group = Assault Rifle.

Rate Of Fire:
Full-auto = 625 RPM.
Single-fire = 600 RPM.
Bash = 48.

Reload Time:
Tactial Reload: Normal = 2.78s, Elite = 2.07s.
Dry Reload: Normal = 2.62s, Elite = 1.81.

Equip Time = 0.50s.
Putdown Time = 0.48s.

Stumble Power = 18.

Notes:

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy:

  • Two body-shots will kill a Stalker or any type of Clot, Gorefasts will take four (three if used by a level 20 or higher Commando making use of the Single Fire or Autofire talent), and Crawlers only take one. Two headshots will decap a Bloat.
  • With its high damage and expensive (by Commando standards) ammo, it is generally considered overkill for use against weaker zeds.
  • The SCAR is best used in semi-auto mode when engaging targets at distance, as its high recoil makes automatic fire difficult to keep on target.

Useful information

  • Can deal up to 17000 damage with full ammo (340) capacity.