SA80 L85A2 Bullpup: Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Under_construction_KF2}}
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=SA80 L85A2 Bullpup
| Name=SA80 L85A2 Bullpup
Line 11: Line 10:
| MagazineSize=30
| MagazineSize=30
| AmmoCapacity=270
| AmmoCapacity=270
| Description=• Choice of full-auto and semi-auto fire modes.<br />• Alt-fire to toggle between fire modes.<br />• The SA80 was the British Army's standard weapon before the Army was, well, eaten.
| Description=• ''"Choice of full-auto and semi-auto fire modes."''<br />• ''"Alt-fire to toggle between fire modes."''<br />• ''"The SA80 was the British Army's standard weapon before the Army was, well, eaten."''
|
|
| PerkName=Commando
| PerkName=Commando
Line 18: Line 17:
|
|
| InitialSpareMags=4
| InitialSpareMags=4
| AmmoCost=24
| AmmoCost=30
| Block=
| Block=
| Parry=
| Parry=
Line 37: Line 36:
| Achievement_0_Name=
| Achievement_0_Name=
}}
}}
The '''SA80 L85A2 Bullpup''' is the [[Commando (Killing Floor 2)|Commando's]] second tier weapon.


'''Description:'''
The '''SA80 L85A2 Bullpup''' is the [[Commando (Killing Floor 2)|Commando's]] ''tier 2'' weapon.


*Choice of full-auto and semi-auto fire modes.
<div class="toclimit-3">__TOC__</div>
*Alt-fire to toggle between fire modes.


'''Flavor Text: '''
==Description==


"The SA80 was the British Army's standard weapon, before the Army was, well, eaten."
''"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."''


'''Technical Information: '''
==Flavor Text==
 
''"The SA80 was the British Army's standard weapon before the Army was, well, eaten."''
 
==Technical Information==


Damage = 30.<br />  
Damage = 30.<br />  
Line 68: Line 69:
Putdown Time = 0.48s.<br />  
Putdown Time = 0.48s.<br />  


Stumble Power = 10.<br />  
Stumble Power = 10.<br />


Notes:<br />  
==Upgrades==
 
Upg1 (600): Base damage x1.3, Base weight + 1.<br />
Upg2 (700): Base damage x1.65, Base weight + 2.<br />
Upg3 (1500): Base damage x1.85, Base weight + 3.<br />
 
==Notes==


* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />  
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />  


'''Strategy: '''
==Strategy==
*A single headshot will decapitate any basic enemy ([[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]].) A single body-shot will kill a [[Crawler (Killing Floor 2)|Crawler]] if used by a level 20 or higher Commando (or a level 15 Commando using the Single Fire talent and semi-auto mode.) Three headshots will decap a [[Bloat (Killing Floor 2)|Bloat]].
 
A single headshot will decapitate any basic enemy - [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]].


*More cost-effective than the [[9mm Pistol (Killing Floor 2)|9mm Pistol]], at 2 bullets per Euro.
Use single-fire mode to conserve the ammo.


*Despite having only slightly higher damage than the [[AR-15 Varmint Rifle|AR-15]], the SA80's automatic firing mode, larger magazines, and less obtrusive sights make it a considerable upgrade.
==Trivia==


*It should be noted that the SA80 has the highest reserve ammo capacity of any assault rifle by a considerable margin, with 360 rounds compared to the [[AR-15 Varmint Rifle|AR-15's]] 220, the [[Kalashnikov AK-12|AK12's]] 270, and the [[SCAR-H Assault Rifle|SCAR-H's]] 280. Because of this, some players may prefer to keep the SA80 in order to have more ammo on hand to deal with lesser zeds.
* Can deal up to 9000 damage with full ammo (300) capacity as off-perk weapon.


{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 08:35, 5 June 2018

Killing Floor 2 item
SA80 L85A2 Bullpup
 6
MAGAZINE SIZE 30
SPARE AMMO CAPACITY 270
DAMAGE
30
FIRE RATE
660
ACCURACY
68
PENETRATION
0
"Choice of full-auto and semi-auto fire modes."
"Alt-fire to toggle between fire modes."
"The SA80 was the British Army's standard weapon before the Army was, well, eaten."
General Information
Pricing 650
Ammo Cost 30
Weapon Type Assault Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 30 + 120
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The SA80 L85A2 Bullpup is the Commando's tier 2 weapon.

Description

"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."

Flavor Text

"The SA80 was the British Army's standard weapon before the Army was, well, eaten."

Technical Information

Damage = 30.
Damage (buttstock bash) = 26.

Damage Type = Ballistic.
Damage Type Group = Assault Rifle.

Rate Of Fire:
Full-auto = 660 RPM.
Semi-auto = 600 RPM.
Bash = 55.

Reload Time:
Tactial Reload: Normal = 3.12s, Elite = 1.93s.
Dry Reload: Normal = 2.77s, Elite = 1.92s.

Equip Time = 0.52s.
Putdown Time = 0.48s.

Stumble Power = 10.

Upgrades

Upg1 (600): Base damage x1.3, Base weight + 1.
Upg2 (700): Base damage x1.65, Base weight + 2.
Upg3 (1500): Base damage x1.85, Base weight + 3.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy

A single headshot will decapitate any basic enemy - Stalker, Crawler, any type of Clot.

Use single-fire mode to conserve the ammo.

Trivia

  • Can deal up to 9000 damage with full ammo (300) capacity as off-perk weapon.