Red Orchestra 2: Heroes Of Stalingrad/LevelDesign/KismetNodes: Difference between revisions

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(Created page with "=Actions= ==ActorFactory EX== thumb|Center|Actor Factory EX is used to spawn actors into the Map ===Fixed Machine Gun=== Factory -> ROActorFac...")
 
 
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=Actions=
=Actions=
==Recommended Reading==
====[http://udn.epicgames.com/Three/KismetReference.html#Unreal%20Kismet%20Reference Epic's UDN Page for Kismet Reference]====


==ActorFactory EX==
==ActorFactory EX==


[[image: ActorFactoryEX.jpg|thumb|Center|Actor Factory EX is used to spawn actors into the Map]]
[[image: ActorFactoryEX.jpg|thumb|center|Actor Factory EX is used to spawn actors into the Map]]


===Fixed Machine Gun===
===Fixed Machine Gun===
Factory -> ROActorFactoryFixedMG -> Fixed MGClass ['''ROTurret_Maxim_HMG'''/'''ROTurrent_MG34_LMG''']
 
Factory -> ROActorFactoryFixedMG -> Fixed MGClass ['''ROTurret_Maxim_HMG''' / '''ROTurrent_MG34_LMG''']
 
====Supporting Actor(s)====
=====ROFixedMGSpawnPoint=====
 
[[image:ActorFactoryEX_SupportingActor_FMGNote.jpg|thumb|center|Fixed MG Spawn location actor]]
 
SkeletalMesh'WP_3rd_Master.Mesh.Maxim_3rd_Master'
 
SkeletalMesh'WP_3rd_Master.Mesh.MG34_Tripod_3rd_Master'

Latest revision as of 17:44, 6 July 2012

Actions

Recommended Reading

Epic's UDN Page for Kismet Reference

ActorFactory EX

Actor Factory EX is used to spawn actors into the Map

Fixed Machine Gun

Factory -> ROActorFactoryFixedMG -> Fixed MGClass [ROTurret_Maxim_HMG / ROTurrent_MG34_LMG]

Supporting Actor(s)

ROFixedMGSpawnPoint
Fixed MG Spawn location actor

SkeletalMesh'WP_3rd_Master.Mesh.Maxim_3rd_Master'

SkeletalMesh'WP_3rd_Master.Mesh.MG34_Tripod_3rd_Master'