Red Orchestra 2: Heroes Of Stalingrad/LevelDesign: Difference between revisions

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This is a stub page for all things relating to level design. Thus far we have:
=Suggested Reading=
==== [http://udn.epicgames.com/Three/LevelEditingHome.html Epic's UDN Page for Level Editing] ====
==== [http://udn.epicgames.com/Three/EditorAndToolsHome.html Epic's UDN Page for the Editor] ====
==== [http://udn.epicgames.com/Three/CreatingLevels.html Epic's UDN Page for Creating Levels] ====
==== [http://udn.epicgames.com/Three/DesignWorkflow.html Epic's UDN Page for Proposed Design Work Flow] ====


[[Red_Orchestra_2:_Heroes_Of_Stalingrad/LevelDesign/WorldInfo]]
=Basic Information=
 
==== [[Red Orchestra 2 Units and Scale]] ====
 
=Map Actor/Game Play Setup=
 
====[[Red_Orchestra_2:_Heroes_Of_Stalingrad/LevelDesign/WorldInfo| Red Orchestra 2 World Info Setup]]====
 
==== [[Red Orchestra 2 Spawning Setup]] ====
 
==== [[Red Orchestra 2 Role Setup]] ====
 
==== [[Red Orchestra 2 Objective Setup]] ====
 
==== [[Red Orchestra 2 Setting Up Cover]] ====
 
==== [[Red_Orchestra_2:_Heroes_Of_Stalingrad/LevelDesign/OverheadMapGeneration|Red Orchestra 2 Overhead Map]]====
 
==== [[Red_Orchestra_2:_Heroes_Of_Stalingrad/LevelDesign/OptimizationGuide| Red Orchestra 2 Optimization Guide]] ====

Latest revision as of 17:18, 19 June 2014