Random Weapon

From Tripwire Interactive Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Killing Floor 2 item
Random Weapon
MAGAZINE SIZE {{{MagazineSize}}}
SPARE AMMO CAPACITY {{{AmmoCapacity}}}
DAMAGE
Expression error: Unrecognized punctuation character "{".
FIRE RATE
Expression error: Unrecognized punctuation character "{".
ACCURACY
Expression error: Unrecognized punctuation character "{".
PENETRATION
Expression error: Unrecognized punctuation character "{".
"Random Weapon."
General Information
Pricing {{{Pricing}}}
Ammo Cost {{{AmmoCost}}}
Weapon Type {{{WeaponType}}} [[File:KF2_WeaponType_{{{WeaponType}}}_Gray.png|top|20px|link=]]
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo {{{InitialSpareMags}}}
Block (damage multiplier) ×Expression error: Unrecognized punctuation character "{".
Parry (damage multiplier) ×Expression error: Unrecognized punctuation character "{".
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The Random Weapon is the Survivalist's starting weapon. It appear to be a randomly chosen tier 1 starting weapon from the inventory of any other perk.

Description

"Random Weapon."

General Information

The Random Weapon has equal chances to become either of:

200
4
Crovel Survival Tool
200
4
AR-15 Varmint Rifle
200
5
SG 500 Pump-Action
200
1
HMTech-101 Pistol
300
4
HX25 Grenade Pistol
200
5
Caulk n' Burn
200
4
Dual 1858 Revolvers
200
5
Winchester 1894
200
4
MP7 SMG
{{{WeaponPricing_9}}}
{{{WeaponWeight_9}}}
[[{{{WeaponLink_9}}}|{{{WeaponName_9}}}]] link={{{WeaponLink_9}}}
{{{WeaponPricing_10}}}
{{{WeaponWeight_10}}}
[[{{{WeaponLink_10}}}|{{{WeaponName_10}}}]] link={{{WeaponLink_10}}}
{{{WeaponPricing_11}}}
{{{WeaponWeight_11}}}
[[{{{WeaponLink_11}}}|{{{WeaponName_11}}}]] link={{{WeaponLink_11}}}
{{{WeaponPricing_12}}}
{{{WeaponWeight_12}}}
[[{{{WeaponLink_12}}}|{{{WeaponName_12}}}]] link={{{WeaponLink_12}}}
{{{WeaponPricing_13}}}
{{{WeaponWeight_13}}}
[[{{{WeaponLink_13}}}|{{{WeaponName_13}}}]] link={{{WeaponLink_13}}}
{{{WeaponPricing_14}}}
{{{WeaponWeight_14}}}
[[{{{WeaponLink_14}}}|{{{WeaponName_14}}}]] link={{{WeaponLink_14}}}
{{{WeaponPricing_15}}}
{{{WeaponWeight_15}}}
[[{{{WeaponLink_15}}}|{{{WeaponName_15}}}]] link={{{WeaponLink_15}}}
{{{WeaponPricing_16}}}
{{{WeaponWeight_16}}}
[[{{{WeaponLink_16}}}|{{{WeaponName_16}}}]] link={{{WeaponLink_16}}}
{{{WeaponPricing_17}}}
{{{WeaponWeight_17}}}
[[{{{WeaponLink_17}}}|{{{WeaponName_17}}}]] link={{{WeaponLink_17}}}
{{{WeaponPricing_18}}}
{{{WeaponWeight_18}}}
[[{{{WeaponLink_18}}}|{{{WeaponName_18}}}]] link={{{WeaponLink_18}}}
{{{WeaponPricing_19}}}
{{{WeaponWeight_19}}}
[[{{{WeaponLink_19}}}|{{{WeaponName_19}}}]] link={{{WeaponLink_19}}}


Strategy

If the game you've joined has not started yet, for the wave 1 a Tactical Reload skill is a better option over the Heavy Weapons Training is it covers 6 out of the 8 weapons (excluding Crovel as it can't be reloaded) while the other skill only has impact on 3 of them.

It also recomended to pick up Spontaneous Zed-plosion skill for at least wave 1 since there's only 1/9 chance to spawn with the HX25 Grenade Pistol, the only starting weapon affected by the Make Things go Boom skill. 6 out of 8.