RS2 Vietnam

From Tripwire Interactive Wiki
Revision as of 14:17, 26 June 2016 by Oscar.nein (talk | contribs)
Jump to navigation Jump to search

Factions

HUD

Game Mechanics

  • Bleeding
  • Commander Abilities
  • Death / Spectating
  • Dedicated Servers / WebAdmin
  • Enemy Spotted
  • Giving Ammo
  • Gore / Blood / Dismemberment / Dead Bodies
  • Inventory / Encumbrance / Stamina
  • Mantling
  • Orders / Commands / Communication
  • Overhead Map
  • Player Damage Model
  • Player Movement / Inclines / Momentum
  • Resupply Points
  • Smoke Grenades / Signal Smoke
  • Spawn Protection / Boundaries
  • Squads
    • Squad Bonuses
    • Squad Leader
      • Spawn on SL / VC Tunnels
  • Stances / Leaning
  • Suppression / Stunned
  • Traps
  • VOIP

Weapon Mechanics

  • Bipod Deployment
  • Breathing / Sway
  • Recoil
  • Ballistics / Penetration
  • Bayonets
  • Stocks
  • Fire Modes
  • Melee
  • Sight Elevation / Ranging
  • Scopes
  • Machine Gun Barrel Temperature
  • Ammo / Reloading
    • Ammo Types
    • Reloading / Check Ammo

Gametypes / Scoring

  • Skirmish
  • Supremacy
  • Territory

Official Maps