RS2 Vietnam: Difference between revisions
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Factions | <h2>Factions</h2> | ||
<div id='Northern Forces' style="display: inline-block"> | <div id='Northern Forces' style="display: inline-block"> | ||
NLF | |||
PAVN | |||
<h3>Northern Roles</h3> | |||
*Commander | |||
*Guerrilla | |||
*Machine Gunner | |||
*Rifleman | |||
*RPG | |||
*Sapper | |||
*Scout | |||
*Sniper | |||
<h3>Northern Weapons</h3> | |||
*Binoculars | |||
*DP28 | |||
*DShk | |||
*IZH-43 | |||
*MAT-49 | |||
*MD82 Mine | |||
*MN 91/30 | |||
*MN 91/30 Sniper | |||
*Pickaxe Mattock | |||
*PPSH-41 | |||
*Punji Trap | |||
*RDG Smoke Grenade | |||
*RPD | |||
*RPG | |||
*SKS-45 | |||
*SVD | |||
*Tripwire Trap | |||
*TT33 | |||
*Type 56 | |||
*Type 67 Grenade | |||
</div> | </div> | ||
<div id='Southern Forces'> | <div id='Southern Forces' style="display: inline-block"> | ||
US Army | |||
US Marines | |||
<h3>Southern Roles</h3> | |||
*Commander | |||
*Engineer | |||
*Grenadier | |||
*Machine Gunner | |||
*Marksman | |||
*Pointman | |||
*Rifleman | |||
<h3>Southern Weapons</h3> | |||
*Binoculars | |||
*C4 | |||
*M14 | |||
*M16 | |||
*M18 Claymore Mine | |||
*M18 Signal Smoke | |||
*M1911 | |||
*M34 WP Grenade | |||
*M37 | |||
*M3A1 | |||
*M40 | |||
*M60 | |||
*M61 Grenade | |||
*M79 | |||
*M8 Smoke Grenade | |||
*M9 Flamethrower | |||
</div> | </div> | ||
<h2>HUD</h2> | |||
<h2>Game Mechanics</h2> | |||
*Bleeding | |||
*Breathing | |||
*Commander Abilities | |||
*Death / Spectating | |||
*Dedicated Servers / WebAdmin | |||
*Enemy Spotted | |||
*Giving Ammo | |||
*Gore / Blood / Dismemberment / Dead Bodies | |||
*Inventory / Encumbrance / Stamina | |||
*Mantling | |||
*Orders / Commands / Communication | |||
*Overhead Map | |||
*Player Damage Model | |||
*Player Movement / Inclines / Momentum | |||
*Resupply Points | |||
*Smoke Grenades / Signal Smoke | |||
*Spawn Protection / Boundaries | |||
*Squads | |||
**Squad Bonuses | |||
**Squad Leader | |||
***Spawn on SL / VC Tunnels | |||
*Stances / Leaning | |||
*Suppression / Stunned | |||
*Traps | |||
*VOIP | |||
*Weapon Mechanics | |||
**Bipod Deployment | |||
**Recoil | |||
**Ballistics / Penetration | |||
**Bayonets | |||
**Stocks | |||
**Fire Modes | |||
**Melee | |||
**Sight Elevation / Ranging | |||
**Scopes | |||
**Machine Gun Barrel Temperature | |||
**Ammo | |||
***Ammo Types | |||
***Reloading / Check Ammo | |||
<h2>Gametypes / Scoring</h2> | |||
<h3>Skirmish</h3> | |||
<h3>Supremacy</h3> | |||
<h3>Territory</h3> | |||
<h2>Official Maps</h2> | |||
Revision as of 14:01, 26 June 2016
Factions
NLF PAVN
Northern Roles
- Commander
- Guerrilla
- Machine Gunner
- Rifleman
- RPG
- Sapper
- Scout
- Sniper
Northern Weapons
- Binoculars
- DP28
- DShk
- IZH-43
- MAT-49
- MD82 Mine
- MN 91/30
- MN 91/30 Sniper
- Pickaxe Mattock
- PPSH-41
- Punji Trap
- RDG Smoke Grenade
- RPD
- RPG
- SKS-45
- SVD
- Tripwire Trap
- TT33
- Type 56
- Type 67 Grenade
US Army US Marines
Southern Roles
- Commander
- Engineer
- Grenadier
- Machine Gunner
- Marksman
- Pointman
- Rifleman
Southern Weapons
- Binoculars
- C4
- M14
- M16
- M18 Claymore Mine
- M18 Signal Smoke
- M1911
- M34 WP Grenade
- M37
- M3A1
- M40
- M60
- M61 Grenade
- M79
- M8 Smoke Grenade
- M9 Flamethrower
HUD
Game Mechanics
- Bleeding
- Breathing
- Commander Abilities
- Death / Spectating
- Dedicated Servers / WebAdmin
- Enemy Spotted
- Giving Ammo
- Gore / Blood / Dismemberment / Dead Bodies
- Inventory / Encumbrance / Stamina
- Mantling
- Orders / Commands / Communication
- Overhead Map
- Player Damage Model
- Player Movement / Inclines / Momentum
- Resupply Points
- Smoke Grenades / Signal Smoke
- Spawn Protection / Boundaries
- Squads
- Squad Bonuses
- Squad Leader
- Spawn on SL / VC Tunnels
- Stances / Leaning
- Suppression / Stunned
- Traps
- VOIP
- Weapon Mechanics
- Bipod Deployment
- Recoil
- Ballistics / Penetration
- Bayonets
- Stocks
- Fire Modes
- Melee
- Sight Elevation / Ranging
- Scopes
- Machine Gun Barrel Temperature
- Ammo
- Ammo Types
- Reloading / Check Ammo