RS2 Vietnam: Difference between revisions
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Oscar.nein (talk | contribs) No edit summary |
Oscar.nein (talk | contribs) No edit summary |
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Factions | |||
<div id='Northern Forces'> | |||
***NLF | ***NLF | ||
***PAVN | ***PAVN | ||
*Roles | *Roles | ||
***Commander | ***Commander | ||
***Guerrilla | ***Guerrilla | ||
Line 17: | Line 14: | ||
***Sniper | ***Sniper | ||
**South | **South | ||
*Weapons | *Weapons | ||
***Binoculars | ***Binoculars | ||
***DP28 | ***DP28 | ||
Line 46: | Line 36: | ||
***Type 56 | ***Type 56 | ||
***Type 67 Grenade | ***Type 67 Grenade | ||
** | </div> | ||
<div id='Southern Forces'> | |||
***US Army | |||
***US Marines | |||
*Roles | |||
***Commander | |||
***Engineer | |||
***Grenadier | |||
***Machine Gunner | |||
***Marksman | |||
***Pointman | |||
***Rifleman | |||
*Weapons | |||
***Binoculars | ***Binoculars | ||
***C4 | ***C4 | ||
Line 67: | Line 72: | ||
***Type 67 Grenade | ***Type 67 Grenade | ||
***XM21 | ***XM21 | ||
</div> | |||
*Official Maps | *Official Maps | ||
*Gametypes / Scoring | *Gametypes / Scoring |
Revision as of 13:45, 26 June 2016
Factions
- NLF
- PAVN
- Roles
- Commander
- Guerrilla
- Machine Gunner
- Rifleman
- RPG
- Sapper
- Scout
- Sniper
- South
- Weapons
- Binoculars
- DP28
- DShk
- IZH-43
- MAT-49
- MD82 Mine
- MN 91/30
- MN 91/30 Sniper
- Pickaxe Mattock
- PPSH-41
- Punji Trap
- RDG Smoke Grenade
- RPD
- RPG
- SKS-45
- SVD
- Tripwire Trap
- TT33
- Type 56
- Type 67 Grenade
- US Army
- US Marines
- Roles
- Commander
- Engineer
- Grenadier
- Machine Gunner
- Marksman
- Pointman
- Rifleman
- Weapons
- Binoculars
- C4
- M14
- M16
- M18 Claymore Mine
- M18 Signal Smoke
- M1911
- M34 WP Grenade
- M37
- M3A1
- M40
- M60
- M61 Grenade
- M79
- M8 Smoke Grenade
- M9 Flamethrower
- TT33
- Type 56
- Type 67 Grenade
- XM21
- Official Maps
- Gametypes / Scoring
- Skirmish
- Supremacy
- Territory
- HUD
- Game Mechanics
- Bleeding
- Breathing
- Commander Abilities
- Death / Spectating
- Dedicated Servers / WebAdmin
- Enemy Spotted
- Giving Ammo
- Gore / Blood / Dismemberment / Dead Bodies
- Inventory / Encumbrance / Stamina
- Mantling
- Orders / Commands / Communication
- Overhead Map
- Player Damage Model
- Player Movement / Inclines / Momentum
- Resupply Points
- Smoke Grenades / Signal Smoke
- Spawn Protection / Boundaries
- Squads
- Squad Bonuses
- Squad Leader
- Spawn on SL / VC Tunnels
- Stances / Leaning
- Suppression / Stunned
- Traps
- VOIP
- Weapon Mechanics
- Bipod Deployment
- Recoil
- Ballistics / Penetration
- Bayonets
- Stocks
- Fire Modes
- Melee
- Sight Elevation / Ranging
- Scopes
- Machine Gun Barrel Temperature
- Ammo
- Ammo Types
- Reloading / Check Ammo