RPG-7: Difference between revisions
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==Technical Information== | ==Technical Information== | ||
Damage (projectile impact) = 150.<br/> | Damage (projectile impact) = 150.<br /> | ||
Damage (explosion) = 750.<br/> | Damage (explosion) = 750.<br /> | ||
Damage (backblast explosion) = 150.<br /> | Damage (backblast explosion) = 150.<br /> | ||
Damage (bash) = 29.<br/> | Damage (bash) = 29.<br /> | ||
This weapon does three types of the damage - direct hit that only affect your initial target, AOE explosion of the rocket and cone-shaped backblast explosion that comes from the rear of the weapon.<br/> | This weapon does three types of the damage - direct hit that only affect your initial target, AOE explosion of the rocket and cone-shaped backblast explosion that comes from the rear of the weapon.<br /> | ||
Damage Type Group: Ballistic_Shell, Explosive.<br/> | Damage Type Group: Ballistic_Shell, Explosive.<br /> | ||
Explosion Radius (rocket) = 4m.<br /> | Explosion Radius (rocket) = 4m.<br /> | ||
Explosion Falloff (rocket) = Exponential (power or 2).<br/> | Explosion Falloff (rocket) = Exponential (power or 2).<br /> | ||
Explosion Radius (backblast) = 3m.<br /> | Explosion Radius (backblast) = 3m.<br /> | ||
Explosion Falloff (backblast) = Linear.<br/> | Explosion Falloff (backblast) = Linear.<br /> | ||
Rate Of Fire = 20.<br/> | Rate Of Fire = 20.<br /> | ||
Rate Of Fire (elite reloading) = 27.<br/> | Rate Of Fire (elite reloading) = 27.<br /> | ||
Rate Of Fire (buttstock bash) = 53.<br/> | Rate Of Fire (buttstock bash) = 53.<br /> | ||
Reload Time = 2.37s.<br/> | Reload Time = 2.37s.<br /> | ||
Reload Time (elite) = 1.58s.<br/> | Reload Time (elite) = 1.58s.<br /> | ||
Force Reload Time (reload delayed for) = 0.4s.<br/> | Force Reload Time (reload delayed for) = 0.4s.<br /> | ||
Equip Time = 0.60s.<br/> | Equip Time = 0.60s.<br /> | ||
Putdown Time = 0.60s.<br/> | Putdown Time = 0.60s.<br /> | ||
Weapon Powers:<br/> | Weapon Powers:<br /> | ||
Gun hit power (rocket direct hit) = 275.<br/> | Gun hit power (rocket direct hit) = 275.<br /> | ||
Knockdown power (backblast explosion) = up to 300.<br/> | Knockdown power (backblast explosion) = up to 300.<br /> | ||
Knockdown power (rocket direct hit) = 200.<br/> | Knockdown power (rocket direct hit) = 200.<br /> | ||
Knockdown power (rocket explosion) = up to 225.<br/> | Knockdown power (rocket explosion) = up to 225.<br /> | ||
Stumble power (backblast explosion) = up to 500.<br/> | Stumble power (backblast explosion) = up to 500.<br /> | ||
Stumble power (rocket direct hit) = 340.<br/> | Stumble power (rocket direct hit) = 340.<br /> | ||
Stumble power (rocket explosion) = up to 400.<br/> | Stumble power (rocket explosion) = up to 400.<br /> | ||
===Notes=== | ===Notes=== | ||
* | * RPG-7 featuring cone-shaped backblast explosion (AOE angle = 90 degrees).<br /> | ||
* Minimum travel distance for projectile to explode = 3.87m.<br/> | * Minimum travel distance for projectile to explode = 3.87m.<br /> | ||
* Projectile travel speed = 60m/s.<br/> | * Projectile travel speed = 60m/s.<br /> | ||
* Direct hit does two types of the damage.<br/> | * Direct hit does two types of the damage.<br /> | ||
* Projectile collide with either - ZED's hitzone or collision cylinder.<br/> | * Projectile collide with either - ZED's hitzone or collision cylinder.<br /> | ||
==Trivia== | ==Trivia== | ||
* Despite the common | * Despite the common misconception, the RPG-7 rocket does ballistic damage at any range, regardless if it is armed or not. | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 05:05, 25 September 2017
Killing Floor 2 item | |||
9
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MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 15 | ||
DAMAGE | 900 | ||
FIRE RATE | 21 | ||
ACCURACY | 100 | ||
PENETRATION | 0 | ||
• "Fire mode launches the rocket." • "Rocket explodes on impact." • "Only arms itself a few meters downrange so you don't blow your own face off." • "And watch the back-blast!" | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 30 | ||
Weapon Type | Explosive | ||
Weapon Information | |||
Starting Ammo | 1 + 4 | ||
The RPG-7 is the Demolitionist's tier 4 weapon. Foes behind the player firing an RPG-7 may suffer backblast damage.
Description
"Fire mode launches the rocket. Rocket explodes on impact."
Flavor Text
"Only arms itself a few meters downrange so you don't blow your own face off. And watch the back-blast!"
Technical Information
Damage (projectile impact) = 150.
Damage (explosion) = 750.
Damage (backblast explosion) = 150.
Damage (bash) = 29.
This weapon does three types of the damage - direct hit that only affect your initial target, AOE explosion of the rocket and cone-shaped backblast explosion that comes from the rear of the weapon.
Damage Type Group: Ballistic_Shell, Explosive.
Explosion Radius (rocket) = 4m.
Explosion Falloff (rocket) = Exponential (power or 2).
Explosion Radius (backblast) = 3m.
Explosion Falloff (backblast) = Linear.
Rate Of Fire = 20.
Rate Of Fire (elite reloading) = 27.
Rate Of Fire (buttstock bash) = 53.
Reload Time = 2.37s.
Reload Time (elite) = 1.58s.
Force Reload Time (reload delayed for) = 0.4s.
Equip Time = 0.60s.
Putdown Time = 0.60s.
Weapon Powers:
Gun hit power (rocket direct hit) = 275.
Knockdown power (backblast explosion) = up to 300.
Knockdown power (rocket direct hit) = 200.
Knockdown power (rocket explosion) = up to 225.
Stumble power (backblast explosion) = up to 500.
Stumble power (rocket direct hit) = 340.
Stumble power (rocket explosion) = up to 400.
Notes
- RPG-7 featuring cone-shaped backblast explosion (AOE angle = 90 degrees).
- Minimum travel distance for projectile to explode = 3.87m.
- Projectile travel speed = 60m/s.
- Direct hit does two types of the damage.
- Projectile collide with either - ZED's hitzone or collision cylinder.
Trivia
- Despite the common misconception, the RPG-7 rocket does ballistic damage at any range, regardless if it is armed or not.