RO2 Squad Leader: Difference between revisions

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==Overview==
The Squad leader is a non commissioned officer, leading a squad of up to nine other soldiers.  In addition to a choice of sub-machine gun or semi-automatic rifle ([[G 41(W)]] or [[MP 40]] for German, [[SVT-40]] or [[PPSh-41]] for Russian), the Squad leader equips grenades, a smoke grenade, and binoculars.
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==History==
Both Red and Wehrmacht armies employed a structure in which a squad of between six and twelve men (two fire teams) was the smallest formal group of soldiers, typically led by a non commissioned officer (German Unteroffiziere or Feldwebel, Russian Junior Sergeant мла́дший сержа́нт or Sergeant сержа́нт).  Between two and five squads would comprise a platoon (the smallest unit commanded by a commissioned officer.
 
==Gameplay==
The Squad leader’s primary roll is to lead a coordinate his squad, usually using a combination of team and squad chat and the orders widget. In addition, the squad leader can provide cover for his team mates using smoke grenades, and designate artillery targets for his commander using binoculars.  The Squad Leader also acts as a mobile spawn point for members of his squad when not spotted by the enemy.
 
==Tactics==
The Squad Leader can mix a range of tactics to improve his teams chance of success.  Forging forward with Assault and Engineer troops, using smoke to cover advance, or blind flanks where enemies may be lurking, hanging back from the main battle front, or hiding in cover in the capture zone to ensure forward spawn points for his squad mates.
 
A positive and vocal Squad Leader can also form his squad into an effective, cohesive combat unit, even on public servers, so long as his orders are reasonable and consistent.
 
Squad Leaders are also the Commanders eyes and ears on the battlefield, and it is essential that artillery markers are set and reviewed as often as possible, and where pertinent, tanks and infantry concentrations spotted.  Smoke grenades can also be very effective in forcing tanks to relocate to less advantageous positions.
 
==Equipment==
 
Axis
* One [[G 41(W)]] or [[MP 40]]
* Two [[Model 24 Stielhandgranate]]
* One  [[NG39 Smoke-grenade]]
* (Unlockable [[SVT-40]] on realism and action mode when Elite rifleman class is veteran or above)
 
Allies
* One [[SVT-40]] or [[PPSh-41]]
* Two [[F-1 Frag Grenade]]
* One [[RDG1 Smoke-grenade]]
* (Unlockable [[G 41(W)]] on realism and action mode when Elite rifleman class is veteran or above)
 
[[Category:Red_Orchestra_2_Heroes_Of_Stalingrad]]

Revision as of 22:22, 26 October 2012

Overview

The Squad leader is a non commissioned officer, leading a squad of up to nine other soldiers. In addition to a choice of sub-machine gun or semi-automatic rifle (G 41(W) or MP 40 for German, SVT-40 or PPSh-41 for Russian), the Squad leader equips grenades, a smoke grenade, and binoculars. .

History

Both Red and Wehrmacht armies employed a structure in which a squad of between six and twelve men (two fire teams) was the smallest formal group of soldiers, typically led by a non commissioned officer (German Unteroffiziere or Feldwebel, Russian Junior Sergeant мла́дший сержа́нт or Sergeant сержа́нт). Between two and five squads would comprise a platoon (the smallest unit commanded by a commissioned officer.

Gameplay

The Squad leader’s primary roll is to lead a coordinate his squad, usually using a combination of team and squad chat and the orders widget. In addition, the squad leader can provide cover for his team mates using smoke grenades, and designate artillery targets for his commander using binoculars. The Squad Leader also acts as a mobile spawn point for members of his squad when not spotted by the enemy.

Tactics

The Squad Leader can mix a range of tactics to improve his teams chance of success. Forging forward with Assault and Engineer troops, using smoke to cover advance, or blind flanks where enemies may be lurking, hanging back from the main battle front, or hiding in cover in the capture zone to ensure forward spawn points for his squad mates.

A positive and vocal Squad Leader can also form his squad into an effective, cohesive combat unit, even on public servers, so long as his orders are reasonable and consistent.

Squad Leaders are also the Commanders eyes and ears on the battlefield, and it is essential that artillery markers are set and reviewed as often as possible, and where pertinent, tanks and infantry concentrations spotted. Smoke grenades can also be very effective in forcing tanks to relocate to less advantageous positions.

Equipment

Axis

Allies