RO2 Multiplayer Campaign: Difference between revisions

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Once the attacking team has been set, the team will vote for which territory (held by the other team) they want to attack.
Once the attacking team has been set, the team will vote for which territory (held by the other team) they want to attack.
[[File:Maps_Available.png.jpg|center|860px]]
[[File:Maps_Available.png|center|860px]]


The map with the most attacking votes will be selected and the game will begin.
The map with the most attacking votes will be selected and the game will begin.


==Set Up==
==Set Up==

Revision as of 16:08, 23 September 2013

Summary

Multiplayer Campaign Mode is an all new paradigm in multiplayer FPS games – more than just a game type, it ties the game types and individual matches together into a campaign that can last hours. This gives the multiplayer game more depth than ever before – individual matches now matter for the overall victory or loss in the MP campaign. Both sides battle it out to control territories on a large scale battle map, voting on which territories to attack, whether to attempt to take more territory, or to defend and try to grind down the enemies resources. We like to say it is like a “meta” game of Risk. This mode was released with both a Stalingrad and Pacific theater campaign.

Stalingrad Theater

Pacific Theater

How It Works

Start Of The Game

At the start (or restart) of a Multiplayer Campaign game, the starting attacking and defending sides are chosen randomly.

If your team is the attacking team you will see this message:

If your team is the defending team you will see this message:

Once the attacking team has been set, the team will vote for which territory (held by the other team) they want to attack.

The map with the most attacking votes will be selected and the game will begin.

Set Up