RO2 Multiplayer

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Revision as of 16:45, 18 June 2012 by Yoshiro (talk | contribs)
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Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. Featuring maps with three game types and three distinct modes to play them in, players will be able to find which modes fit their taste. Admins can further tweak settings to change variables and turn off features or bring over features from another mode.

Game Types

Game Modes

Scoring

There are multiple opportunities for you to score points. The most obvious way to score points is to kill enemies - or to assist, by wounding them. But there are additional, team-oriented, points as well - for capturing/defending Objectives, resupplying machine-gunners and so on. Points scored are shown in the HUD, as well as in the After Action Report at the end of a match. All your points scored go towards increasing your Honor; kill points count towards Weapon XP and all points count towards your Class XP. The scoreboard is also available at any time during a match.