RO2 Multiplayer: Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. Featuring maps with three game types and three distinct modes to play them in, players will be able to find which modes fit their taste. Admins can further tweak settings to change variables and turn off features or bring over features from another mode.
Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. Featuring maps with multiple game types and three distinct modes to play them in, players will be able to find which modes fit their taste. Admins can further tweak settings to change variables and turn off features or bring over features from another mode.


=Game Types=
=Game Types=
Maps in Red Orchestra 2 feature two if not three distinct game types.  The game types are:
* [[RO2_Countdown|Countdown]]
* [[RO2_Countdown|Countdown]]
* [[RO2_Firefight|Firefight]]
* [[RO2_Firefight|Firefight]]
* [[RO2_Territory|Territory]]
* [[RO2_Territory|Territory]]
All maps shipped with Red Orchestra 2 include both the Territory and Countdown game types.  Currently five of the eleven shipped maps also include firefight.


=Game Modes=
=Game Modes=

Revision as of 16:50, 18 June 2012

Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. Featuring maps with multiple game types and three distinct modes to play them in, players will be able to find which modes fit their taste. Admins can further tweak settings to change variables and turn off features or bring over features from another mode.

Game Types

Maps in Red Orchestra 2 feature two if not three distinct game types. The game types are:

All maps shipped with Red Orchestra 2 include both the Territory and Countdown game types. Currently five of the eleven shipped maps also include firefight.

Game Modes

Scoring

There are multiple opportunities for you to score points. The most obvious way to score points is to kill enemies - or to assist, by wounding them. But there are additional, team-oriented, points as well - for capturing/defending Objectives, resupplying machine-gunners and so on. Points scored are shown in the HUD, as well as in the After Action Report at the end of a match. All your points scored go towards increasing your Honor; kill points count towards Weapon XP and all points count towards your Class XP. The scoreboard is also available at any time during a match.