RO2 Dedicated Server: Difference between revisions

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  FriendlyFireKillLimit=6 - How many unforgiven TK's a player can have before the server will kick him.  
  FriendlyFireKillLimit=6 - How many unforgiven TK's a player can have before the server will kick him.  
  FriendlyFireDamageLimit=800.000000
  FriendlyFireDamageLimit=800.000000 - How much damage a player can deal to friendlies before being kicked
  FriendlyFireScale=1.000000
  FriendlyFireScale=1.000000 - Global friendly fire scale.  Accepted values are between 0 and 1.  1 being full damage.
  FriendlyFireArtilleryScale=1.000000
  FriendlyFireArtilleryScale=1.000000 - Artillery friendly fire scale.  Accepted values are between 0 and 1.  1 being full damage.
  FriendlyFireExplosiveScale=1.000000
  FriendlyFireExplosiveScale=1.000000 - Grenade and other explosive friendly fire scale.  Accepted values are between 0 and 1.  1 being full damage.
  FriendlyFireArtilleryPunishScale=0.100000
  FriendlyFireArtilleryPunishScale=0.100000 - How much damage is returned to the user who cased friendly fire via artillery. FF punishment must be on for this to work.
  FriendlyFireExplosivePunishScale=0.500000
  FriendlyFireExplosivePunishScale=0.500000 - How much damage is returned to the user who caused friendly fire via grenade. FF punishment must be on for this to work.
  FriendlyFirePunishment=1
  FriendlyFirePunishment=1 - Does the player receive damage for damaging team mates. Accepted values are 0 and 1.  1 is no punishment.
  bEnableTeamKillForgiving=true
  bEnableTeamKillForgiving=true - Allows players to forgive TK's in game by typing NP after being killed.
 
  FriendlyPlayerNames=2
  FriendlyPlayerNames=2
  PunkbusterServerProfile=2
  PunkbusterServerProfile=2

Revision as of 23:15, 21 May 2012

Downloading and Running the SteamCMD Update Tool

  1. Download the SteamCMD Update Tool:
  2. Extract the contents to a directory (Windows example: C:\SteamCmd\).
    Do not extract the contents of the updater tool to the regular Steam Client folder or to a folder that has the older HLDSUpdateTool program.
  3. Launch SteamCmd
NOTE: To automate this process for future updates, see #Automating SteamCmd.
    1. Open a command prompt in that directory and start SteamCmd
      • Windows: Type steamcmd
    The program will automatically update and enter you in to a Steam> prompt. Type help for more information.
  1. Log in with your CS:GO Steam Account
You must log out of the regular Steam client in order to properly log in to SteamCMD Update Tool
login username password
4a. If you receive a Steam Guard error, check your e-mail for your access code and execute the following commands (you'll only need to do this once):
set_steam_guard_code yourcodehere
login username password
5. You should see a message stating that you have successfully logged in with your account.

Downloading the Red Orchestra 2: Heroes of Stalingrad Dedicated Server

This describes the process of updating the CS:GO dedicated server application. These steps are required every time the game is updated. To automate this process for future updates, see #Automating SteamCmd.
1. If you aren't proceeding from the previous set of instructions, first launch SteamCmd.
2. At the Steam> prompt, set your CS:GO Dedicated Server install directory.
Examples:
Absolute Path:
force_install_dir c:\RO2Server\
Up one folder:
force_install_dir ..\RO2Server\
In the Steam Command folder:
force_install_dir .\RO2Server\
3. Install or Update RO2.
If this is your first time installing or if you are trying to verify the integrity of the server files:
app_update 212542 validate
If this is simply an update to an existing RO2 dedicated server:
app_update 212542
4. Once finished, type quit at the Steam> prompt to properly log off of the Steam servers.

Starting the Server

Classic Casual: start .\Binaries\win32\rogame te-Apartments?minplayers=0?maxplayers=32? -seekfreeloadingserver


Advanced Configuration

Configuring your new Red Orchestra 2: Heroes of Stalingrad server differs from what server administrators have seen with previous dedicated servers. There are some primary differences, which we'll cover here.

rogame.ini

The rogame.ini file can be found under \ROGame\Config\

This file controls all the various game elements that can be configured by admins in Red Orchestra 2: Heroes of Stalingrad. From game modes such as Classic or Action to spectating options and death cams, everything can be set up to the admins liking from this file.

First admins will want to configure this file to update the WebAdmin, server password and other settings that you do have access to. Here is an example of a very simple ROGame.ini settings admins will want to change first:

[Engine.AccessControl]:
AdminPassword= - Admin Password
GamePassword= - Server Password
[Engine.GameReplicationInfo]:
ServerName=Red Orchestra Server - Server Name
[ROGame.ROGameInfo]:
RoundStartScreenTime=8 - The time at which players will spawn into the game before pre-start time ends.  Valid entries are in seconds.
bLANServer=false - Set to true if you only want to create a LAN server.
bBalanceTeams=true - Turn on team balancing.
bAutoBalanceTeamsOnDeath=true - This will only work if bBlanaceTeams=true.  It will balance teams only when an player is available to switch teams while dead.
MaxTeamDifference=2 - This will only work if bBalanceTeams=true.  It is the maximum size the game will let teams become out of balance.
RoundLimit=2 - This setting controls how many times a map will be played. Example entries: 1, 2, X where x is 3 and over (best out of x rounds will be played ex: 2/3).
EndOfMapDelay=45.000000 - This setting controls how long the map will wait at the end of a match before switching to the next map
GameDifficulty=1.0 - This settings controls the bot difficulty if bots are on the server.
bUseReadySystem=false - This setting globally configures the use of the ready up system.  Maps will not start until both teams ready up.
MaxHeroes16Player=2 - The amount of hero slots per team on a 16 player server.
MaxHeroes32Player=3 - The amount of hero slots per team on a 32 player server.
MaxHeroes64Player=5 - The amount of hero slots per team on a 64 player server.
bEnableBattlefieldCommissions=true - Enables or disables players recieving in game Battlefield commissions to grab a contested role.
ServerAdvertisementMessages= - What is written here is printed out in game to all players in the chat window
ServerAdvertisementInterval=30 - How often in seconds the Advertisement Message is sent to the chat area
MinNetPlayers=1 - How many human players must be on the server before a round will start
FriendlyFireKillLimit=6 - How many unforgiven TK's a player can have before the server will kick him. 
FriendlyFireDamageLimit=800.000000 - How much damage a player can deal to friendlies before being kicked
FriendlyFireScale=1.000000 - Global friendly fire scale.  Accepted values are between 0 and 1.  1 being full damage.
FriendlyFireArtilleryScale=1.000000 - Artillery friendly fire scale.  Accepted values are between 0 and 1.  1 being full damage.
FriendlyFireExplosiveScale=1.000000 - Grenade and other explosive friendly fire scale.  Accepted values are between 0 and 1.  1 being full damage.
FriendlyFireArtilleryPunishScale=0.100000 - How much damage is returned to the user who cased friendly fire via artillery. FF punishment must be on for this to work.
FriendlyFireExplosivePunishScale=0.500000 - How much damage is returned to the user who caused friendly fire via grenade. FF punishment must be on for this to work.
FriendlyFirePunishment=1 - Does the player receive damage for damaging team mates. Accepted values are 0 and 1.  1 is no punishment.
bEnableTeamKillForgiving=true - Allows players to forgive TK's in game by typing NP after being killed.
FriendlyPlayerNames=2
PunkbusterServerProfile=2
bEnableMapVoting=true
MapVotingTime=30.000000
bEnableKickVoting=true
bAnonymousVoteKicking=False
KickVotingTime=30.000000
bEnableRoleVoting=true
RoleVotingTime=30.000000
bUseScoreAsVoteWeight=false
bAllowMidGameVoting=false
MidGameVotingPercentage=50.000000
EndGameVotingPercentage=50.000000
MapRepeatLimit=0
bEnableVOIP=true
bDisablePublicVOIPChannel=false
bDisablePublicTextChat=false
bEnableDeadToDeadVOIP=true
bPartitionSpectators=true
bPositional3DVOIP=false
bPositional3DVOIPAllHear=false
RealismLevel=0
SpectatingMode=0
ReinforcementTimeScale=1.000000
MinimumHonor=0
MaximumHonor=100
BannerLink=http://www.heroesofstalingrad.com/ServerAd/RO2_ServerTest.png
ClanMotto=Welcome to our Red Orchestra 2 server!
ClanMottoColor=(B=0,G=0,R=0,A=255)
ServerMOTD=This is our message of the day ...@nl@@nl@Please enjoy your time on our server@nl@@nl@@nl@This is the last line
ServerMOTDColor=(B=0,G=0,R=16,A=255)
WebLink=www.redorchestra2.com
WebLinkColor=(B=0,G=0,R=16,A=255)
bUseMapList=True

Maps

Maps can be set to run by gametype and amount of rounds played.

Automating SteamCmd

There are two ways to automate SteamCmd.

1. Add commands to the command line. Example:
SteamCmd +login user password +force_install_dir ../ro2_ds +app_update 740 validate
2. Create a script.
a. Put your SteamCmd commands in a text file. Example:
// update_ro2_ds.txt
//
login user password
force_install_dir ./ro2server
app_update 212542 validate
exit
b. Run SteamCmd with the +runscript option. Example:
SteamCmd +runscript ro2_ds.txt