Perks (Killing Floor): Difference between revisions

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(will be changed with proper values shortly)
(will be changed with proper values shortly)
<table class="wikitable" style="text-align:center">
<table class="wikitable" style="text-align:center">
 
<tr>
<th colspan="15"> Support Specialist
</th>
</tr>
<tr>
<tr>
<th rowspan="2" style="width:6em"> Rank
<th rowspan="2" style="width:6em"> Rank
Line 25: Line 28:
<th colspan="2"> Requirements
<th colspan="2"> Requirements
</th>
</th>
<th colspan="5"> Assault rifles
<th colspan="4"> Shotguns
</th>
<th rowspan="2"> Carry<br>Weight
</th>
</th>
<th rowspan="2"> Spawn<br>equipment
<th rowspan="2"> Spawn<br>equipment
</th>
</th>
<th colspan="2"> Detection
<th colspan="2"> Grenades
</th>
</th>
<th rowspan="2"> Zed-time<br>Extensions
<th rowspan="2"> Welding speed/<br>Unwelding speed
</th></tr>
</th>
</tr>
<tr>
<tr>
<th> Damage*
<th> Damage*
</th>
</th>
<th> Stalkers*
<th> Welding/<br>Unwelding*
</th>
</th>
<th> Damage
<th> Damage
</th>
</th>
<th> Recoil
<th> Penetration
</th>
</th>
<th> Capacity
<th> Extra<br>ammo
</th>
</th>
<th> Discount
<th> Discount
</th>
</th>
<th> Reload Speed
<th> Capacity
</th>
</th>
<th> Cloak
<th> Damage
</th>
</th>
<th> Health
</tr>
</th></tr>
<tr>
<tr>
<td> —
<td> —
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<td style="background:#eee"> —
<td style="background:#eee"> —
</td>
</td>
<td> +5%
<td rowspan="2"> +10%
</td>
</td>
<td> −5%
<td> +10%
</td>
</td>
<td> —
<td> —
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<td> 10%
<td> 10%
</td>
</td>
<td> +5%
<td>
</td>
</td>
<td rowspan="5"> —
<td rowspan="5"> —
</td>
</td>
<td> 4 m
<td>
</td>
</td>
<td> —
<td> —
</td>
</td>
<td rowspan="3">
<td> 10%
</td></tr>
</td></tr>
<tr>
<tr>
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<td style="background:#eee"> 25 000
<td style="background:#eee"> 25 000
</td>
</td>
<td style="background:#eee"> 30
<td style="background:#eee"> 2 000
</td>
<td> +18%
</td>
</td>
<td> +10%
<td> +10%
</td>
</td>
<td> −10%
<td> 20%
</td>
</td>
<td> +10%
<td> +15%
</td>
</td>
<td> 20%
<td> +20% (6)
</td>
</td>
<td> +10%
<td> +5%
</td>
</td>
<td> 8 m
<td> +25%
</td>
</td>
<td> 4 m
</tr>
</td></tr>
<tr>
<tr>
<td>★★
<td>★★
Line 103: Line 109:
<td style="background:#eee"> 100 000
<td style="background:#eee"> 100 000
</td>
</td>
<td style="background:#eee"> 100
<td style="background:#eee"> 7 000
</td>
</td>
<td> +20%
<td> +20%
</td>
</td>
<td> −15%
<td> 36%
</td>
</td>
<td> +20%
<td> +20%
</td>
</td>
<td> 30%
<td> +30%
</td>
<td> +20%
</td>
</td>
<td> +15%
<td> +40% (7)
</td>
<td> +10%
</td>
</td>
<td> 10 m
<td> +50%
</td>
</td>
<td> 7 m
</tr>
</td></tr>
<tr>
<tr>
<td>★★★
<td>★★★
Line 124: Line 133:
<td style="background:#eee"> 500 000
<td style="background:#eee"> 500 000
</td>
</td>
<td style="background:#eee"> 350
<td style="background:#eee"> 35 000
</td>
</td>
<td> +30%
<td> +30%
</td>
</td>
<td> −20%
<td> +54%
</td>
</td>
<td rowspan="4"> +25%
<td rowspan="3"> +25%
</td>
</td>
<td> 40%
<td> 40%
</td>
</td>
<td> +20%
<td> +25%
</td>
</td>
<td> 12 m
<td> +60% (8)
</td>
</td>
<td> 10 m
<td> +20%
</td>
</td>
<td> 1
<td> +75%
</td></tr>
</td></tr>
<tr>
<tr>
Line 147: Line 156:
<td style="background:#eee"> 1 500 000
<td style="background:#eee"> 1 500 000
</td>
</td>
<td style="background:#eee"> 1 200
<td style="background:#eee"> 120 000
</td>
</td>
<td> +40%
<td> +40%
Line 168: Line 177:
<td style="background:#eee"> 3 500 000
<td style="background:#eee"> 3 500 000
</td>
</td>
<td style="background:#eee"> 2 400
<td style="background:#eee"> 250 000
</td>
</td>
<td rowspan="2"> +50%
<td rowspan="2"> +50%
Line 189: Line 198:
<td style="background:#eee"> 5 500 000
<td style="background:#eee"> 5 500 000
</td>
</td>
<td style="background:#eee"> 3 600
<td style="background:#eee"> 370 000
</td>
</td>
<td> −40%
<td> −40%
</td>
<td> +30%
</td>
</td>
<td> 70%
<td> 70%

Revision as of 17:03, 7 January 2013

All information has been verified with update 1043
!!! This page is a stub !!!

Work in progress - please check back later. If you are knowledgeable on the subject, please feel free to expand the page.

Perks are a feature of Killing Floor that give the player certain bonuses either for their weapons (damage, reload speed, etc.) or their character (high damage resistance, etc.). There are 7 perks in total:

Field Medic

The field medic specialises in healing others with a variety of tools such as the syringe, the MP7M, and so on. It takes a support role.

Tactical advantage: The medic is a fast running strong armor tank with ranged healing (alt fire on medical weapons) as well as close healing syringe. It will spawn with armor from level 5 and above.

Support Specialist

The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets.

Spawns with shotgun at 5 and Hunting Shotgun at 6

(will be changed with proper values shortly)

Support Specialist
Rank Requirements Shotguns Carry
Weight
Spawn
equipment
Grenades Welding speed/
Unwelding speed
Damage* Welding/
Unwelding*
Damage Penetration Extra
ammo
Discount Capacity Damage
+10% +10% 10% 10%
25 000 2 000 +18% +10% 20% +15% +20% (6) +5% +25%
★★ 100 000 7 000 +20% 36% +20% +30% +20% +40% (7) +10% +50%
★★★ 500 000 35 000 +30% +54% +25% 40% +25% +60% (8) +20% +75%
★★★★ 1 500 000 120 000 +40% −30% 50% +25% 14 m 13 m 2
★★★★★ 3 500 000 250 000 +50% 60% +30% Bullpup 16 m 16 m 3
5 500 000 370 000 −40% +30% 70% +35% AK47 4
*With the Bullpup AK47 M4 SCARMK17 FNFAL ACOG.

Sharpshooter

The sharpshooter specialises in rifles. Its role is using precision shots to take down medium to large enemies.

Spawns with LAR (Lever Action Rifle) at level 5 and crossbow at level 6.

Commando

The commando specialises in assault rifles. Its role is crowd-control, and can assist in taking down the big guys.

Rank Requirements Assault rifles Spawn
equipment
Detection Zed-time
Extensions
Damage* Stalkers* Damage Recoil Capacity Discount Reload Speed Cloak Health
+5% −5% 10% +5% 4 m
25 000 30 +10% −10% +10% 20% +10% 8 m 4 m
★★ 100 000 100 +20% −15% +20% 30% +15% 10 m 7 m
★★★ 500 000 350 +30% −20% +25% 40% +20% 12 m 10 m 1
★★★★ 1 500 000 1 200 +40% −30% 50% +25% 14 m 13 m 2
★★★★★ 3 500 000 2 400 +50% 60% +30% Bullpup 16 m 16 m 3
5 500 000 3 600 −40% 70% +35% AK47 4
*With the Bullpup, AK47, M4, SCAR Mk 17 and FN FAL.

Berserker

The berserker specialises in melee weapons (such as knife, katana or axe). As it levels up, it gains movement speed, attack speed (melee weapons) and damage resistance. Spawns with a chainsaw at level 6.

Firebug

The firebug specialises in fire-based weapons. Its role is crowd control and dealing damage over time.

Demolitions

The demolitions perk specialises in explosive-based weapons. It has mixed roles; it is effective at both crowd-control as well as taking on the larger enemies.