Perks (Killing Floor): Difference between revisions

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== Support Specialist ==
== Support Specialist ==
[[File:Perk_Support.png|128px|right]]
[[File:Perk_Support.png|128px|right]]
The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets.
The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets.  
 
Spawns with [[shotgun]] at 5 and [[Hunting Shotgun]] at 6
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Revision as of 14:34, 7 January 2013

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Perks are a feature of Killing Floor that give the player certain bonuses either for their weapons (damage, reload speed, etc.) or their character (high damage resistance, etc.). There are 7 perks in total:

Field Medic

The field medic specialises in healing others with a variety of tools such as the syringe, the MP7M, and so on. It takes a support role.

Tactical advantage: The medic is a fast running strong armor tank with ranged healing (alt fire on medical weapons) as well as close healing syringe. It will spawn with armor from level 5 and above.

Support Specialist

The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets.

Spawns with shotgun at 5 and Hunting Shotgun at 6

Sharpshooter

The sharpshooter specialises in rifles. Its role is using precision shots to take down medium to large enemies.

Spawns with LAR (Lever Action Rifle) at level 5 and crossbow at level 6.

Commando

The commando specialises in assault rifles. Its role is crowd-control, and can assist in taking down the big guys.

Rank Requirements Assault rifles Spawn
equipment
Detection Zed-time
Extensions
Damage* Stalkers* Damage Recoil Capacity Discount Reload Speed Cloak Health
+5% −5% 10% +5% 4 m
25 000 30 +10% −10% +10% 20% +10% 8 m 4 m
★★ 100 000 100 +20% −15% +20% 30% +15% 10 m 7 m
★★★ 500 000 350 +30% −20% +25% 40% +20% 12 m 10 m 1
★★★★ 1 500 000 1 200 +40% −30% 50% +25% 14 m 13 m 2
★★★★★ 3 500 000 2 400 +50% 60% +30% Bullpup 16 m 16 m 3
5 500 000 3 600 −40% 70% +35% AK47 4
*With the Bullpup, AK47, M4, SCAR Mk 17 and FN FAL.

Berserker

The berserker specialises in melee weapons (such as knife, katana or axe). As it levels up, it gains movement speed, attack speed (melee weapons) and damage resistance. Spawns with a chainsaw at level 6.

Firebug

The firebug specialises in fire-based weapons. Its role is crowd control and dealing damage over time.

Demolitions

The demolitions perk specialises in explosive-based weapons. It has mixed roles; it is effective at both crowd-control as well as taking on the larger enemies.