ObjCondition Area: Difference between revisions

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AreaVolume
AreaVolume
AreaZoneName
Duration
bRequiresWholeTeam
ProximityTriggerType
ProximityTag
CompletionMethod
bKeepProgress


</code></blockquote></left>
 
</code></blockquote>

Revision as of 18:09, 5 November 2013

Description


Area conditions do periodic checks to see if an actor of the supplied type is inside a specific area. The area can be either a volume or a zone in the map. This type of condition can also be configured to wait for a specific period of time before being considered complete. Some examples of the uses of area conditions would be the 'Stand on the pressure plate' objective in KFO-Frightyard, and the 'Drop the gold off here' Objective in KFO-Steamland.


Configurable Properties


AreaVolume AreaZoneName Duration bRequiresWholeTeam ProximityTriggerType ProximityTag CompletionMethod bKeepProgress