ObjCondition Area: Difference between revisions

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AreaVolume
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Area conditions do periodic checks to see if an actor of the supplied type is inside a specific area.  The area can be either a volume or a zone in the map.  This type of condition can also be configured to wait for a specific period of time before being considered complete. Some examples of the uses of area conditions would be the 'Stand on the pressure plate' objective in KFO-Frightyard, and the 'Drop the gold off here' Objective in KFO-Steamland.
Area conditions do periodic checks to see if an actor of the supplied type is inside a specific area.  The area can be either a volume or a zone in the map.  This type of condition can also be configured to wait for a specific period of time before being considered complete. Some examples of the uses of area conditions would be the 'Stand on the pressure plate' objective in KFO-Frightyard, and the 'Drop the gold off here' Objective in KFO-Steamland.

Revision as of 18:07, 5 November 2013

AreaVolume

Area conditions do periodic checks to see if an actor of the supplied type is inside a specific area. The area can be either a volume or a zone in the map. This type of condition can also be configured to wait for a specific period of time before being considered complete. Some examples of the uses of area conditions would be the 'Stand on the pressure plate' objective in KFO-Frightyard, and the 'Drop the gold off here' Objective in KFO-Steamland.