M16 M203 Assault Rifle: Difference between revisions

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'''Useful information:'''
'''Useful information:'''
 
* Can deal up to 6300 damage with full ammo (390) capacity (lower AR-15 Varmint Rifle) + (150+225)x12 = 4500 as explosive alternative fire mode
* Full auto version of AR-15 Varmint Rifle with increased clip size (20 -> 30), firerate (500 -> 698) and accuracy (60 -> 68).
* Full auto version of AR-15 Varmint Rifle with increased clip size (20 -> 30), firerate (500 -> 698) and accuracy (60 -> 68).
* Bullet damage of this weapon does not affected by Demolitionist's skills and passives.
* Bullet damage of this weapon does not affected by Demolitionist's skills and passives.


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Revision as of 04:33, 21 January 2017

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Killing Floor 2 item
M16 M203 Assault Rifle
 6
MAGAZINE SIZE 30
SPARE AMMO CAPACITY 210
DAMAGE
30
FIRE RATE
698
ACCURACY
68
PENETRATION
0
• Firemode is full-auto only.
• Alt-fire to fire grenades.
• For those who can't decide between bullets and explosives.
General Information
Pricing 1200
Ammo Cost 30
Weapon Type Assault Rifle
Alternative Weapon Type Explosive
Weapon Information
Starting Ammo 30 + 60
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Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The M16+M203 is an assault rifle with an undermounted M203 grenade launcher for the Demolitionist. Its grenades deal the same damage than the M79 but with a 41% smaller explosive radius and greater explosive damage falloff, and the rifle itself deals the same damage as the Commando's AR-15 Varmint Rifle (30). Despite the fact that this weapon belong to Demolitionist its bullet damage stay unaffected by any of its skills and passives.

Description:

  • Firemode is full-auto only.
  • Alt-Fire to fire grenades.

Flavour Text:

"For those who can't decide between bullets and explosives."

Technical Information:

Damage (bullet) = 30.
Damage (projectile impact) = 150.
Damage (explosion) = 225.
Damage (bash) = 26.

This weapon does three types of the damage - ballistic bullet damage, direct hit that only affect your initial target and AOE explosion of the grenade.
Damage Type Group: AssaultRifle, Ballistic_Shell, Explosive.

Explosion Radius (grenade) = 5m.
Explosion Falloff (grenade) = Exponential (power or 3).

Rate Of Fire = 697 RPM.
Rate Of Fire (grenade launcher) = 23 RPM.
Rate Of Fire (grenade launcher, elite reloading) = 30 RPM.
Rate Of Fire (buttstock bash) = 58.

Reload Time (magazine, tactical reload): Normal = 2.46s, Elite = 1.83s.
Reload Time (magazine, dry reload): Normal = 2.47s, Elite = 1.70s.
Reload Time (grenades): Normal = 2.59s, Elite = 2.00s.

Equip Time = 0.53s.
Putdown Time = 0.48s.

Weapon Powers:
Gun hit power (grenade direct hit) = 275. Knockdown power (grenade direct hit) = 125.
Knockdown power (grenade explosion) = up to 150.
Stumble power (bullets) = 10.
Stumble power (grenade direct hit) = 340.
Stumble power (grenade explosion) = up to 400.

Notes:

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
  • Minimum travel distance for projectile to explode = 3.87m.
  • Projectile travel speed = 50m/s.
  • Direct hit does two types of the damage.
  • Projectile collide with either - ZED's hitzone or collision cylinder.
  • Projectile affected by gravity.

Useful information:

  • Can deal up to 6300 damage with full ammo (390) capacity (lower AR-15 Varmint Rifle) + (150+225)x12 = 4500 as explosive alternative fire mode
  • Full auto version of AR-15 Varmint Rifle with increased clip size (20 -> 30), firerate (500 -> 698) and accuracy (60 -> 68).
  • Bullet damage of this weapon does not affected by Demolitionist's skills and passives.