List of mutators (Killing Floor)

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Here follows a list of mutators for Killing Floor, either whitelisted, greylisted, or unlisted.

For a complete library of mods, see the workshop.

(Note, this list is from arramus's post on the Tripwire Interactive forums. Credit goes to him. [1] [2]


Whitelisted Mutators

The Brute

The Brute is a community made custom character that adds to the existing stock characters.

Link: http://forums.tripwireinteractive.com/showthread.php?t=47809


The Stig

This mod allows you to play as 'The Stig' character.

Link: http://forums.tripwireinteractive.com/showthread.php?t=51161&highlight=playable+stig


Items Remover

This mutator allows you to remove ALL weapons and tools (including syringe, welder, and nades)

Link: http://forums.tripwireinteractive.com/showthread.php?t=45586


No Automatic Reload

This mutator allows you to disable automatic reloading when you are out of ammo and attempt to fire.

Link: http://forums.tripwireinteractive.com/showthread.php?t=48264


Patriarch HP Left

This mutator shows the Patriarch's remaining health as a message when a team is destroyed.

Link: http://forums.tripwireinteractive.com/showthread.php?t=45256


No Dosh

This mutator removes all money from the game. Trader transactions will not be possible.

Link: http://forums.tripwireinteractive.com/showthread.php?p=615054#post615054


Faked Players

Creates fake instances of players to allow for larger waves of Zeds.

Link: http://forums.tripwireinteractive.com/showthread.php?t=37788


Mirror Friendly Fire

In a server with friendly fire enabled, this mutator reflects a player's friendly fire whereby they will take the damage.

Link: http://forums.tripwireinteractive.com/showpost.php?p=463940&postcount=24


Antiblocker

This mutator disables player to player collision during trader time ensuring that you can always enter the trader room regardless of other players blocking the entrance.

Link: http://forums.tripwireinteractive.com/showthread.php?p=466922


Corpses Everywhere

Corpses will begin to pile up around you as this mutator extends their lifespan.

http://forums.tripwireinteractive.com/showthread.php?t=35414


No ZED Time

This mutator disables the slow motion ZED time thereby removing the extended drama players witness from headshots and other in game combat actions.

Link: http://forums.tripwireinteractive.com/showthread.php?t=33214


Hellfire

Husks only mutator.

Link: http://forums.tripwireinteractive.com/showthread.php?t=38433


Impossible

One hit from the Zeds and you're dead.

Link: http://forums.tripwireinteractive.com/showthread.php?t=43524


Greylisted Mutators

DooM III

This mod is a port and heavily modified from Unreal Tournament 2004's Doom 3 monsters pack by INIQUITOUS. This monster pack contains nearly all monsters from Doom 3 and Doom 3 RoE including a mutator to add in them to KF waves.

Link: http://forums.tripwireinteractive.com/showthread.php?t=51253


Bleed Out

This mutator makes your character slowly lose health over time.

Link: http://forums.tripwireinteractive.com/showthread.php?t=43532

Custom Shop List

This mutator allows server admin to add custom weapons to the trader list.

Link: http://forums.tripwireinteractive.com/showthread.php?t=47740


Unsilenced Mac-10

This mutator gives you the unsilenced version of the MAC-10.

Link: http://forums.tripwireinteractive.com/showpost.php?p=665740&postcount=7


Only This Specimen

Allows you to pick a single type of specimen for all waves including as final boss.

Link: http://forums.tripwireinteractive.com/showpost.php?p=665728&postcount=6


AI Bots

This mutator adds bots to accompany you against the zeds during those quiet periods.

Link: http://forums.tripwireinteractive.com/showthread.php?t=43941


Forced Max Players

This mod allows server admin to increase player count beyond the hardcoded maximum of 6. By increasing player count above 6 all Perks and Levelling features will be removed.

Link: http://forums.tripwireinteractive.com/showthread.php?t=46674


Blacklisted Game Modes


Dead Space

A WPC Mod for the science fiction survival horror Dead Space. Weapons, Perks, Skins, and Necromorphs await you.

Link: http://forums.tripwireinteractive.com/showthread.php?t=78150


Specimen Versus

Players take control of specimens and attack human players using enhanced senses and special moves. Credits to TheBlackCheetah for the original concept and WPC Clan / Lethal_Vortex for beta testing.

Link: http://forums.tripwireinteractive.com/showthread.php?t=53994


Specimenation Versus

A Killing Floor versus mod where regular character players pit their wits against an opposing team of human controlled and bot specimens.

Link: http://forums.tripwireinteractive.com/showthread.php?t=40206


Deathmatch/Team deathmatch

Random spawn point DeathMatch and Counter Strike type gameplay TeamDeathMatch. This mod also has bot support.

Link: http://forums.tripwireinteractive.com/showthread.php?t=42247


KF 2.5 Rollback

This set of mutators replaces Killing Floor specimens and weapons with their old version 2.51 Mod counterparts. One mutator replaces weapons while the other replaces specimens allowing server admins to decide if they want a partial or full gameplay switch.

Link: http://forums.tripwireinteractive.com/showthread.php?t=43361


DooM I and II

A collection of all monsters, weapons, and a few pickups from classic doom. Allows for some player customisation in Single Player and Coop Mode.

Link: http://forums.tripwireinteractive.com/showthread.php?t=36983


Team Strikes

A Counter Strike type game mode where players eliminate an opposing team before purchasing weapons for another round.

Link: http://forums.tripwireinteractive.com/showthread.php?t=35989


Deathmatch Mayhem

DM Mayhem is a deathmatch game mode but with a twist in that the specimens also attack players. It also supports team based DM with trader mode and no trader mode.

Link: http://forums.tripwireinteractive.com/showthread.php?t=39209