LAW: Difference between revisions

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{{KF1043}}


{{Inventory info
{{Inventory info
|Name=LAW
|Name=L.A.W
|Image=Trader_Law.png
|Image=Trader_Law.png
|Perk=Demolitions
|Perk=Demolitions
|Cost=?
|Cost=3000
|Weight=?
|Weight=13
|Damage=?
|AmmoBuyAmount=1 rocket
|RPM=?
|AmmoCost=30
|Capacity=?
|Damage=950
|Magazine=?
|Radius=500
|Capacity=10
|CanSellBuy=Yes
|CanSellBuy=Yes
}}
|Spread=0.10
|ReloadTime=3.25
}}The '''L.A.W''' is a 10-shot rocket launcher that deals heavy explosive damage at the cost of a high carry weight.


<div style="height:600px;">
Rockets fired have a minimum arming distance of 500 units; an unarmed rocket will cause 200 damage to its target and will not explode.
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</div>


{{InfoBox perks}}
It can only fire while scoped.
{{InfoBox weapons}}
 
== Strategy ==
 
* Use on large groups of weaker enemies, or on stronger enemies surrounded by many others.
 
* Make sure you have a clear shot to your target; a stray stalker can cause the rocket to 'dud', wasting expensive ammunition.
 
{{Infobox PerkWeapons}}


[[Category:Weapons (KF)]]
[[Category:Weapons (KF)]]

Latest revision as of 23:08, 23 November 2012

All information has been verified with update 1043
Killing Floor item
L.A.W
{{{Desc}}}
General Information
Perk Demolitions
Cost £3000
Weight 13
Can sell/buy Yes
- -
Weapon Information
Ammo cost (1 rocket) £30
Ammo capacity 10
Magazine capacity {{{Magazine}}}
Damage 950
Impact damage {{{ImpactDamage}}}
Radius 500
Head multiplier {{{HeadMul}}}
Pellets {{{Pellets}}}
Spread 0.10
Penetration {{{Penetration}}}
Rate of fire {{{ROF}}}
Reload time 3.25
Regen rate {{{RegenRate}}}
Misc
Attachments {{{AddOns}}}

Values listed in brackets are for alternate (secondary) fire.

The L.A.W is a 10-shot rocket launcher that deals heavy explosive damage at the cost of a high carry weight.

Rockets fired have a minimum arming distance of 500 units; an unarmed rocket will cause 200 damage to its target and will not explode.

It can only fire while scoped.

Strategy

  • Use on large groups of weaker enemies, or on stronger enemies surrounded by many others.
  • Make sure you have a clear shot to your target; a stray stalker can cause the rocket to 'dud', wasting expensive ammunition.