Killing Floor 2: Difference between revisions
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The game is currently in closed beta and is scheduled for [http://store.steampowered.com/earlyaccessfaq early access] on April 21st 2015 [http://store.steampowered.com/app/232090/ on Steam].<br> | The game is currently in closed beta and is scheduled for [http://store.steampowered.com/earlyaccessfaq early access] on April 21st 2015 [http://store.steampowered.com/app/232090/ on Steam].<br> | ||
The series main game mode - now aptly named "Survival" - will return. It still consists of up to six players trying to survive waves of [[ | The series main game mode - now aptly named "Survival" - will return. It still consists of up to six players trying to survive waves of [[Specimens_(Killing_Floor_2)|''zeds'']] with the goal of completing all the waves. <br> | ||
However, many details have changed without touching the popular forumla whose high quality execution made the game stand out among its peers in the first place:<br> | However, many details have changed without touching the popular forumla whose high quality execution made the game stand out among its peers in the first place:<br> | ||
- Graphics, hitboxes, and sounds have been improved, and lightning may now play a significant role in choosing your battlefield, as many light sources underground are classified destructible.<br> | - Graphics, hitboxes, and sounds have been improved, and lightning may now play a significant role in choosing your battlefield, as many light sources underground are classified destructible.<br> |
Revision as of 23:56, 19 April 2015
Killing Floor 2 is the upcoming sequel to Killing Floor. The game follows the events of the original and takes place in continental Europe.
The game is currently in closed beta and is scheduled for early access on April 21st 2015 on Steam.
The series main game mode - now aptly named "Survival" - will return. It still consists of up to six players trying to survive waves of zeds with the goal of completing all the waves.
However, many details have changed without touching the popular forumla whose high quality execution made the game stand out among its peers in the first place:
- Graphics, hitboxes, and sounds have been improved, and lightning may now play a significant role in choosing your battlefield, as many light sources underground are classified destructible.
- A huge variety of weapons will be available without 'hard' class restrictions.
- Class progression will be less tedious and offer options for customization.
- Choosing a difficulty will not primarily rely on changing the damage and hit point values of the zeds.
Instead, the zeds will become increasingly dangerous with changes in behaviour and new attack variations.
- And more...
The early access versions is said to already include a level editor, the release will offer full mod support. Anybody is free to host a Killing Floor 2 dedicated server. The instructions for that can be found here.
Gameplay informationSpecimens — Comprehensive guide to all specimens found in the vanilla game |
Killing Floor 2 SDK TutorialsNavigation — Guide to setting up navigation in custom maps |