Killing Floor (modding): Difference between revisions

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==Level Design==
==Level Design==


* [[Introduction - Getting Started]]
*[[Introduction - Getting Started]]
* [[Planning & Mapping Theory]]
*[[Planning & Mapping Theory]]
* [[Tutorials#General Mapping|Tutorials]]
*[[Tutorials#General Mapping|Tutorials]]
* [[Tools]]
*[[Tools]]
* [[Community]]
*[[Community]]


==Programming==
==Coding==


====[[Programming Tools]]====
*[[Programming Tools]]
====[[Programming Tutorials]]====
*[[Tutorials#Coding|Tutorials]]
====[[Links]]====


==Steam Workshop==
==Steam Workshop==
===[[Killing Floor Steam Workshop#Uploading|Uploading]]===
*[[Killing Floor Steam Workshop#Uploading|Uploading]]
===[[Killing Floor Steam Workshop#Uploading|Downloading]]===
*[[Killing Floor Steam Workshop#Uploading|Downloading]]

Revision as of 19:16, 21 September 2012

Getting Started

To obtain the Killing Floor Software Development Kit (SDK), users will need to:

  1. Launch Steam while logged into an account that owns Killing Floor (and has it installed)
  2. Navigate to the Library page on Steam
  3. Select "Tools" from the drop down box above the accounts owned game titles
  4. Select and download Killing Floor SDK

This will download the all the files necessary to run the SDK to the clients machine. To launch the SDK users will need to follow the same steps. However since the SDK is already downloaded to the clients machine it will now launch instead.

Information:Version Mismatches

Information:Packages

Information:Glossary

2D Art

3D Assets and Animation

Exporting and Importing

Information regarding the exporting from common 3D applications and importing into KFEditor.

Level Design

Coding

Steam Workshop