Killing Floor (modding): Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
Line 40: Line 40:
*[[Planning & Mapping Theory]]
*[[Planning & Mapping Theory]]
*[[Tutorials#General Mapping|Tutorials]]
*[[Tutorials#General Mapping|Tutorials]]
*[[Objective Mode]]
{{Bullet link|[[Objective Mode (Killing Floor)|Objective Mode]]|How to make maps for Objective Mode for KF}}
*[[Tools]]
*[[Tools]]
*[[Community]]
*[[Community]]

Revision as of 17:36, 5 November 2013

Getting Started

Follow these steps to obtain the Killing Floor Software Development Kit (SDK):

  1. Launch Steam while logged into an account that owns Killing Floor (and has it installed)
  2. Navigate to the Library page on Steam
  3. Select "Tools" from the drop down box above the account's owned game titles
  4. Select and download Killing Floor SDK

This will download all the files necessary to run the SDK. It is launched the same as any other game, except that is is located in the tools section.

Familiarization

Here follows a list of topics that one should be familiar with before trying to attempt any modding.

Topics

General Information

2D Art

(Edit me!)

3D Assets and Animation

Exporting and Importing

Information regarding the exporting from common 3D applications and importing into KFEditor.

Level Design

Objective Mode  — How to make maps for Objective Mode for KF

Playable Characters

Coding

Steam Workshop