Husk: Difference between revisions
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{|style="white-space:nowrap | [[File:Husk.jpg|200px|thumb|Husk]] | ||
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The '''Husk''' is a mid-level specimen, with average health, average speed and average damage. It is one of the few specimens that has a ranged attack, and fires fireballs at its target when outside of melee range. It is a fairly uncommon enemy, but can spawn as early as the second wave in any game. | |||
== Statistics == | |||
''See the [[specimen modifiers]] page for explanations of each field, as well as calculating for multiple players.'' | |||
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;" | |||
! | |||
! scope="col" | Beginner | |||
! scope="col" | Normal | |||
! scope="col" | Hard | |||
! scope="col" | Suicidal | |||
! scope="col" | Hell on earth | |||
|- | |- | ||
! scope="row" | Bounty | |||
| | | £34 || £17 || £14 || £11 || £11 | ||
| | |||
|- | |- | ||
| Health | ! scope="row" | Health | ||
| | | 300 (100*) || 600 (200*) || 810 (270*) || 930 (310*) || 1050 (350*) | ||
|- | |- | ||
| | ! scope="row" | Damage | ||
| | | 4 || 15 || 18 || 22 || 26 | ||
|- | |||
! scope="row" | Speed | |||
| 109 || 115 || 132 || 140 || 149 | |||
|- | |||
! scope="row" | Range | |||
| colspan="7" | 30 | |||
|- | |||
| colspan="7" | <small><small>[[Headshot|''* Head health'']]</small></small> | |||
|} | |} | ||
== Strategy == | |||
* Try to jump just as the Husk fires, causing it to overshoot. | |||
== Gallery == | |||
<gallery> | |||
File:placeholder.png | |||
File:placeholder.png | |||
File:placeholder.png | |||
File:placeholder.png | |||
</gallery> | |||
{{KFNavBox}} | |||
[[Category:Enemies (KF)]] | [[Category:Enemies (KF)]] |
Revision as of 11:59, 26 October 2012
All information has been verified with update 1040
The Husk is a mid-level specimen, with average health, average speed and average damage. It is one of the few specimens that has a ranged attack, and fires fireballs at its target when outside of melee range. It is a fairly uncommon enemy, but can spawn as early as the second wave in any game.
Statistics
See the specimen modifiers page for explanations of each field, as well as calculating for multiple players.
Beginner | Normal | Hard | Suicidal | Hell on earth | |||
---|---|---|---|---|---|---|---|
Bounty | £34 | £17 | £14 | £11 | £11 | ||
Health | 300 (100*) | 600 (200*) | 810 (270*) | 930 (310*) | 1050 (350*) | ||
Damage | 4 | 15 | 18 | 22 | 26 | ||
Speed | 109 | 115 | 132 | 140 | 149 | ||
Range | 30 | ||||||
* Head health |
Strategy
- Try to jump just as the Husk fires, causing it to overshoot.
Gallery
|