HMTech-401 Assault Rifle: Difference between revisions

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| PerkImage=KF2_Perk_FieldMedic_White.png
| PerkImage=KF2_Perk_FieldMedic_White.png
| PerkLink=Field Medic (Killing Floor 2)
| PerkLink=Field Medic (Killing Floor 2)
| MultiPerkImage=KF2_Perk_Commando_White.png
| MultiPerkLink=Commando
| WeaponImage=KF2HMTECH-401 Assault Rifle.png
| WeaponImage=KF2HMTECH-401 Assault Rifle.png
| Damage=40.000000
| Damage=35.000000
| FireRate=650.054199
| FireRate=750.0
| Accuracy=70.000000
| Accuracy=70.000000
| Penetration=0.000000
| Penetration=0.000000
| MagazineSize=30
| MagazineSize=40
| AmmoCapacity=390
| AmmoCapacity=400
| Description=• ''"Fire mode is full-auto only."''<br />• ''"Alt-fire shoots healing darts to heal team members."''<br />• ''"The full-blown assault rifle version."''
| Description=• ''"Fire mode is full-auto only."''<br />• ''"Alt-fire shoots healing darts to heal team members."''<br />• ''"The full-blown assault rifle version."''
|
|
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| Weight=7
| Weight=7
|
|
| InitialSpareMags=3
| InitialSpareMags=2
| AmmoCost=40
| AmmoCost=40
| Block=
| Block=
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| HealAmount=15.000000
| HealAmount=15.000000
| HealAmountSolo=
| HealAmountSolo=
| HealRecharge=15.000000
| HealRecharge=10.000000
| HealRechargeSolo=
| HealRechargeSolo=
| SecondaryAmmunition_MagazineSize=200
| SecondaryAmmunition_MagazineSize=100
| SecondaryAmmunition_AmmoCapacity=infinite
| SecondaryAmmunition_AmmoCapacity=infinite
| SecondaryAmmunition_AmmoConsumption=60
| SecondaryAmmunition_AmmoConsumption=30
| SecondaryAmmoCost=
| SecondaryAmmoCost=
|
|
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}}
}}


The '''HMTech-401 Assault Rifle''' is the [[Field Medic (Killing Floor 2) | Field Medic's]] ''tier 4'' weapon. As a part of multi-perk weapon system HMTech-401 Assault Rifle also belong to the arsenal of [[Commando_(Killing_Floor_2)|Commando]].
The '''HMTech-401 Assault Rifle''' is the [[Field Medic (Killing Floor 2) |Field Medic's]] ''tier 4'' weapon. As a part of the multi-perk weapon system, it also belongs to the [[Commando_(Killing_Floor_2)|Commando]].


<div class="toclimit-3">__TOC__</div>
<div class="toclimit-3">__TOC__</div>
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==Technical Information==
==Technical Information==


Damage = 40.<br/>
Damage = 35.<br />
Damage (buttstock bash) = 27.<br/>
Damage (buttstock bash) = 27.<br />


Rate Of Fire = 650 RPM.<br/>
Rate Of Fire = 750 RPM.<br />
Rate Of Fire (bash) = 53.<br/>
Rate Of Fire (bash) = 53.<br />


Damage Type = Ballistic, Toxic (acidic poison).<br/>
Damage Type = Ballistic, Toxic (acidic poison).<br />
Damage Type Group = Assault Rifle.<br/>
Damage Type Group = Assault Rifle.<br />


Reload Time (tactical): Normal = 2.55s, Elite = 1.94s.<br/>
Reload Time (tactical): Normal = 2.55s, Elite = 1.94s.<br />
Reload Time (dry): Normal = 2.50s, Elite = 1.84s.<br/>
Reload Time (dry): Normal = 2.50s, Elite = 1.84s.<br />


Equip Time = 0.53s.<br/>
Equip Time = 0.53s.<br />
Putdown Time = 0.46s.<br/>
Putdown Time = 0.46s.<br />


Weapon Powers:<br/>
Weapon Powers:<br />
Gun hit power = 45.<br/>
Gun hit power = 45.<br />
Poison power (acidic poison, per DOT tick) = 33.<br/>
Poison power (acidic poison, per DOT tick) = 33.<br />
Stumble power = 25.<br/>
Stumble power = 25.<br />


Healing:<br/>
Healing:<br />
Ammo cost (per dart) = 30%.<br/>
Ammo cost (per dart) = 30%.<br />
Heal amount = 15.<br/>
Heal amount = 15.<br />
Time (full recharge) = 10s.<br/>
Time (full recharge) = 10s.<br />


===Notes===
==Upgrades==
 
Upg1 (1500): Base damage x1.15, Base weight + 1, Full recharge time x0.9.
 
==Notes==


* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />
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==Trivia==
==Trivia==


* Can deal up to 16800 damage with full ammo (420) capacity as off-perk weapon.
* Can deal up to 15400 damage with full ammo (440) capacity as off-perk weapon.


{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 08:55, 5 June 2018

Killing Floor 2 item
HMTech-401 Assault Rifle
 7
MAGAZINE SIZE 40
SPARE AMMO CAPACITY 400
DAMAGE
35
FIRE RATE
750
ACCURACY
70
PENETRATION
0
"Fire mode is full-auto only."
"Alt-fire shoots healing darts to heal team members."
"The full-blown assault rifle version."
General Information
Pricing 1500
Ammo Cost 40
Weapon Type Assault Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 40 + 80
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type Healing Darts
Magazine Size 100
Spare Ammo Capacity infinite
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo 100 + Expression error: Unrecognized punctuation character "{".
Ammo Consumption (per use) 30
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount 15 ✚
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The HMTech-401 Assault Rifle is the Field Medic's tier 4 weapon. As a part of the multi-perk weapon system, it also belongs to the Commando.

Description

"Fire mode is full-auto only. Alt-fire shoots healing darts to heal team members."

Flavor Text

"The full-blown assult rifle version."

Technical Information

Damage = 35.
Damage (buttstock bash) = 27.

Rate Of Fire = 750 RPM.
Rate Of Fire (bash) = 53.

Damage Type = Ballistic, Toxic (acidic poison).
Damage Type Group = Assault Rifle.

Reload Time (tactical): Normal = 2.55s, Elite = 1.94s.
Reload Time (dry): Normal = 2.50s, Elite = 1.84s.

Equip Time = 0.53s.
Putdown Time = 0.46s.

Weapon Powers:
Gun hit power = 45.
Poison power (acidic poison, per DOT tick) = 33.
Stumble power = 25.

Healing:
Ammo cost (per dart) = 30%.
Heal amount = 15.
Time (full recharge) = 10s.

Upgrades

Upg1 (1500): Base damage x1.15, Base weight + 1, Full recharge time x0.9.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy

Gains all the perk bonuses from Commando thanks to multi-perk weapon system.

Trivia

  • Can deal up to 15400 damage with full ammo (440) capacity as off-perk weapon.