HMTech-301 Shotgun: Difference between revisions

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Damage (per pellet) = 20.<br/>
Damage (per pellet) = 20.<br/>
Pellets (amount) = 6.
Pellets (amount) = 6.<br/>
Damage (buttstock bash) = 23.<br/>
Damage (buttstock bash) = 23.<br/>



Revision as of 11:32, 4 February 2017

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item
HMTech-301 Shotgun
 6
MAGAZINE SIZE 10
SPARE AMMO CAPACITY 80
DAMAGE
120
FIRE RATE
300
ACCURACY
50
PENETRATION
2
• Fire mode is semi-auto only.
• Alt-fire shoots healing darts to heal team members.
• The combat shotgun version for the Field Medic.
General Information
Pricing 1100
Ammo Cost 40
Weapon Type Shotgun
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 10 + 30
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount 15 ✚
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The HMTech-301 Shotgun is the Field Medic's third tier weapon.

Description:

  • Dart cost is 40%.
  • Fire mode is semi-auto only.
  • Alt-fire shoots healing darts to heal team members.
  • The combat shotgun version for the Field Medic.

Technical Information:

Damage (per pellet) = 20.
Pellets (amount) = 6.
Damage (buttstock bash) = 23.

Spread factor = 0.07.

Rate Of Fire = 300 RPM.
Rate Of Fire (bash) = 50.

Damage Type = Ballistic, Toxic (acidic poison).
Damage Type Group = Shotgun.

Reload Time (tactical): Normal = 2.48s, Elite = 1.96s.
Reload Time (dry): Normal = 2.54s, Elite = 1.91s.

Equip Time = 0.55s.
Putdown Time = 0.46s.

Weapon Powers:
Gun hit power = 45.
Penetration power = 2.
Poison power (healing dart, per hit) = 33.
Poison power (poison, per DOT tick) = 33.
Stumble power = 13.

Healing:
Ammo cost (per dart) = 40%.
Heal amount = 15.
Time (full recharge) = 12s.