Frag Grenade: Difference between revisions
Kailenrulzu (talk | contribs) No edit summary |
mNo edit summary |
||
(17 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{KF2WeaponInfo | ||
| Name=Frag Grenade | |||
|Name=Frag Grenade | | PerkImage=KF2_Perk_Support_White.png | ||
| | | PerkLink=Support (Killing Floor 2) | ||
| | | WeaponImage=KF2Frag Grenade.png | ||
| | | Damage=200 | ||
| | | FireRate= | ||
| | | Accuracy= | ||
|Penetration= | | Penetration= | ||
| | | MagazineSize= | ||
| | | AmmoCapacity=5 | ||
|AmmoCost=40 | | Description=• ''"The classic frag grenade: throws nasty little bits of metal around, hurting everything."''<br />• ''"I am quite sure you all played enough video games before the Outbreak, so you know perfectly well what a frag grenade is. And stop pretending that you didn't. No one in here is going to believe you."'' | ||
| | | | ||
| | | PerkName=Support | ||
| | | Pricing= | ||
| | | Weight= | ||
| | | | ||
| | | InitialSpareMags= | ||
| | | AmmoCost=40 <small>(per grenade)</small> | ||
| | | Block= | ||
| | | Parry= | ||
| WeaponType= | |||
| | |||
| SecondaryAmmoType= | |||
| SecondaryAmmoImage= | |||
| HealAmount= | |||
| HealAmountSolo= | |||
| HealRecharge= | |||
| HealRechargeSolo= | |||
| SecondaryMagazineSize= | |||
| SecondaryAmmoCapacity= | |||
| SecondaryAmmoConsumption= | |||
| SecondaryAmmoCost= | |||
| | |||
| Achievement_0_Image= | |||
| Achievement_0_Name= | |||
}} | }} | ||
''' | The '''Frag Grenade''' is the [[Support_(Killing_Floor_2) | Support's]] grenade. | ||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
''"The classic frag grenade: throws nasty little bits of metal around, hurting everything."'' | |||
==Flavor Text== | |||
''"I am sure you all played enough video games before the Outbreak, so you know perfectly well what a frag grenade is. And stop pretending that you didn't. No-one in here is going to believe you."'' | |||
==Technical Information== | |||
Damage (Instant Explosion) = 200.<br/> | |||
Radius = 9m.<br/> | |||
Explosion Falloff = 1 (linear).<br/> | |||
Instant Explosion spawns 10 shards. Each shard does 50 points of damage, has speed of 40m/s and bounces off of the surface for 2 times.<br/> | |||
Fuze Time = 2 seconds.<br/> | |||
Damage Type = Explosive, Piercing (shard).<br/> | |||
Weapon Powers:<br/> | |||
Melee hit power (explosion) = up to 100.<br/> | |||
Melee hit power (shard) = 100.<br/> | |||
Stumble power (explosion) = up to 500.<br/> | |||
Stumble power (shard) = 1000.<br/> | |||
==Strategy== | |||
The fragmentation grenade, in addition to its explosive blast (which is roughly the same as that of the [[HE Grenade]]), also sends out 10 fragments that bounce off walls/obstacles. | |||
Much like the [[Support (Killing Floor 2)|Support's]] shotguns, frags are most effective when employed in bottlenecks, especially tight corridors. The effect of a frag grenade in a hallway is devastating; in addition to the explosive blast, the fragments, rather than dispersing, will proceed to bounce around said hallway like sharp, deadly pinballs. | |||
==Trivia== | |||
* The frag grenade resembles the American Mk 2 "Pineapple" grenade, adopted in 1920. Although used mainly during WWII, they were produced in such large numbers that they saw widespread use until the 1960's, and many examples survive today. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 14:58, 16 February 2017
Killing Floor 2 item | |||
SPARE AMMO CAPACITY | 5 | ||
DAMAGE | 200 | ||
• "The classic frag grenade: throws nasty little bits of metal around, hurting everything." • "I am quite sure you all played enough video games before the Outbreak, so you know perfectly well what a frag grenade is. And stop pretending that you didn't. No one in here is going to believe you." | |||
General Information | |||
Ammo Cost | 40 (per grenade) | ||
The Frag Grenade is the Support's grenade.
Description
"The classic frag grenade: throws nasty little bits of metal around, hurting everything."
Flavor Text
"I am sure you all played enough video games before the Outbreak, so you know perfectly well what a frag grenade is. And stop pretending that you didn't. No-one in here is going to believe you."
Technical Information
Damage (Instant Explosion) = 200.
Radius = 9m.
Explosion Falloff = 1 (linear).
Instant Explosion spawns 10 shards. Each shard does 50 points of damage, has speed of 40m/s and bounces off of the surface for 2 times.
Fuze Time = 2 seconds.
Damage Type = Explosive, Piercing (shard).
Weapon Powers:
Melee hit power (explosion) = up to 100.
Melee hit power (shard) = 100.
Stumble power (explosion) = up to 500.
Stumble power (shard) = 1000.
Strategy
The fragmentation grenade, in addition to its explosive blast (which is roughly the same as that of the HE Grenade), also sends out 10 fragments that bounce off walls/obstacles.
Much like the Support's shotguns, frags are most effective when employed in bottlenecks, especially tight corridors. The effect of a frag grenade in a hallway is devastating; in addition to the explosive blast, the fragments, rather than dispersing, will proceed to bounce around said hallway like sharp, deadly pinballs.
Trivia
- The frag grenade resembles the American Mk 2 "Pineapple" grenade, adopted in 1920. Although used mainly during WWII, they were produced in such large numbers that they saw widespread use until the 1960's, and many examples survive today.