Firebug (Killing Floor 2): Difference between revisions

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<td rowspan="2" colspan="16">Level 10</td>
<td rowspan="2" colspan="16">Level 10</td>
<td colspan="16">[[File:]]</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Rack 'em Up:</b> Rack up the headshots: each consecutive headshot increases damage by 10% up to 70% with Gunslinger weapons.</td>
<td colspan="16" align="left"><b>Fuse:</b> A nice slow burner. Firebug weapon's burn effect lingers 70% longer adding to damage over time.</td>
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<td colspan="16">[[File:]]</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Bone Breaker:</b> Don't just collect them, break them too: do 20% more damage with Gunslinger weapons.</td>
<td colspan="16" align="left"><b>Heat Wave:</b> Like a Georgia summer. Enemies struck at point blank range with Fire will stumble back.</td>
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Revision as of 17:15, 12 February 2016

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.

Perk Overview

The Firebug perk in Killing Floor 2 specializes in fire-based weapons. They spawn with a Bowie Knife, Caulk N Burn, 9mm Pistol and their grenade is a Molotov. This perk gains experience by dealing damage with Firebug weapons and receives bonus experience for killing crawlers with Perk weapons.

Weapon List

Weapon Name Icon
KF-BAR
9mm Pistol
Molotov [[File:]]
Caulk N Burn [[File:]]
Incendiary Trench Gun [[File:]]

Bonus Experience

The Gunslinger is awarded bonus experience for killing Crawlers with Perk weapons.

Normal Hard Suicidal Hell on Earth
Bonus experience ? ? ? ?

Perk Stats

This table represents the passive stat bonuses the Firebug receives at level 0 (base stats) and the bonuses they receive each time they level up.

Base Stats Stats Per Level
0% Perk Weapon Damage
0% Perk weapon reload
30% Resist Zed fire damage
25% Immunity to your own fire
5% Starting ammo
+1% Perk Weapon Damage
+1% Perk weapon reload
+2% Resist Zed fire damage
+3% Immunity to your own fire
5/level Starting ammo

Perk Talents

This table represents the active abilities the Firebug has access to. You have the option of choosing one per tier.

Level Icon Description
Level 5 [[File:]] Fully Stocked: What it says on the can: Firebug weapons start at maximum ammo capacity at the trader.
[[File:]] Flaratov Cocktail: Its in the name. Shove a flare in your Molotov Cocktail - you get a Flare that lights up the environment for 30 seconds AND your flame burns for twice as long.
Level 10 [[File:]] Fuse: A nice slow burner. Firebug weapon's burn effect lingers 70% longer adding to damage over time.
[[File:]] Heat Wave: Like a Georgia summer. Enemies struck at point blank range with Fire will stumble back.
Level 15 [[File:]] Speed-loader: Cooler, quicker, deadlier: reload 20% faster with Gunslinger weapons AND look more elite while you're at it.
[[File:]] Penetration: Line 'em up and knock 'em down: penetrate an extra Zed with every shot.
Level 20 [[File:]] Center Mass: If you aim for the center of mas... shots to the chest have 30% more stumble power.
[[File:]] Leg Shots: Or shoot them in the legs... shots to the legs have 30% more knockdown power when the zed is sprinting.
Level 25 [[File:]] Zed Time - Fanfire: Fanfire with fanfare: shoot 3x faster with Gunslinger weapons in Zed time.
[[File:]] Zed Time - Uber Ammo: Uber it up: you can't run out of ammo with Gunslinger weapons during Zed time