EMP Grenade

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Revision as of 18:59, 15 April 2015 by Skell (talk | contribs) (Added EMP Grenade page with basic info. We need a Killing Floor 2 inventory box!)
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Killing Floor item
EMP Grenade
{{{Desc}}}
General Information
Perk [[{{{Perk}}}]]
Cost £40(?)
Weight {{{Weight}}}
Can sell/buy Yes
- -
Weapon Information
Ammo cost ({{{AmmoBuyAmount}}}) £{{{AmmoCost}}}
Ammo capacity 5
Magazine capacity {{{Magazine}}}
Damage 100
Impact damage {{{ImpactDamage}}}
Radius 600
Head multiplier {{{HeadMul}}}
Pellets {{{Pellets}}}
Spread {{{Spread}}}
Penetration {{{Penetration}}}
Rate of fire {{{ROF}}}
Reload time {{{ReloadTime}}}
Regen rate {{{RegenRate}}}
Misc
Attachments {{{AddOns}}}

Values listed in brackets are for alternate (secondary) fire.

EMP Grenades are the berserker's grenade. Berserkers spawn with 2 and can hold a maximum of 5. They do relatively low damage in comparison to the other perk's grenades. However, they have a stasis effect similar to Killing Floor 1's ZED Gun stasis. The EMP grenade not only slows zeds that are put into stasis, but has the unique capability to cancel a zed's rage and block it from starting for the duration of the stasis. More on that here.