EMP Grenade: Difference between revisions

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|CanSellBuy=Yes
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The '''EMP Grenade''' is one of the perk-specific grenades in Killing Floor 2. The [[Berserker]] spawns with 2 of these grenades and can hold a maximum of 5. They do relatively low damage in comparison to the other perk's grenades. However, they have a stasis effect similar to Killing Floor 1's [[Zed_Eradication_Device | ZED Gun]] stasis. The EMP grenade not only slows zeds that are put into stasis, but has the unique capability to cancel a zed's rage and block it from starting for the duration of the stasis. More on that [[Strategy_(Killing_Floor_2)| here]].
The '''EMP Grenade''' is one of the perk-specific grenades in Killing Floor 2. The [[Berserker(Killing_Floor_2) | Berserker]] spawns with 2 of these grenades and can hold a maximum of 5. They do relatively low damage in comparison to the other perk's grenades. However, they have a stasis effect similar to Killing Floor 1's [[Zed_Eradication_Device | ZED Gun]] stasis. The EMP grenade not only slows zeds that are put into stasis, but has the unique capability to cancel a zed's rage and block it from starting for the duration of the stasis. More on that [[Strategy_(Killing_Floor_2)| here]].
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Revision as of 18:49, 16 April 2015

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Killing Floor item
EMP Grenade
{{{Desc}}}
General Information
Perk [[{{{Perk}}}]]
Cost £40(?)
Weight {{{Weight}}}
Can sell/buy Yes
- -
Weapon Information
Ammo cost ({{{AmmoBuyAmount}}}) £{{{AmmoCost}}}
Ammo capacity 5
Magazine capacity {{{Magazine}}}
Damage 100
Impact damage {{{ImpactDamage}}}
Radius 600
Head multiplier {{{HeadMul}}}
Pellets {{{Pellets}}}
Spread {{{Spread}}}
Penetration {{{Penetration}}}
Rate of fire {{{ROF}}}
Reload time {{{ReloadTime}}}
Regen rate {{{RegenRate}}}
Misc
Attachments {{{AddOns}}}

Values listed in brackets are for alternate (secondary) fire.

The EMP Grenade is one of the perk-specific grenades in Killing Floor 2. The Berserker spawns with 2 of these grenades and can hold a maximum of 5. They do relatively low damage in comparison to the other perk's grenades. However, they have a stasis effect similar to Killing Floor 1's ZED Gun stasis. The EMP grenade not only slows zeds that are put into stasis, but has the unique capability to cancel a zed's rage and block it from starting for the duration of the stasis. More on that here.