Dual Handcannon: Difference between revisions
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{{Inventory info | {{Inventory info | ||
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|HeadMul=110% | |HeadMul=110% | ||
|ReloadTime=3.50 | |ReloadTime=3.50 | ||
}} | }}Doubling the rate of fire and magazine capacity of the [[Handcannon|single]] variant, the dual handcannons are a powerful addition to any arsenal, making a very effective backup weapon as well as being useful for crowd control. | ||
== Strategy == | |||
* When ammunition is plentiful, use for crowd control where necessary. | |||
* Keep the weapons reloaded constantly if you want to use them as backup; the fairly long reload can be dangerous in a tight situation. | |||
{{Infobox PerkWeapons}} | {{Infobox PerkWeapons}} | ||
[[Category:Weapons (KF)]] | [[Category:Weapons (KF)]] |
Revision as of 01:32, 14 October 2012
All information has been verified with update 1039
Killing Floor item | |
Dual Deagles (Dual Handcannons) | |
General Information | |
Perk | Sharpshooter |
Cost | £1000 |
Weight | 4 |
Can sell/buy | Yes |
Weapon Information | |
Ammo capacity | 96 |
Magazine capacity | 16 |
Damage | 115 |
Head multiplier | 110% |
Spread | 0.01 |
Penetration | 4 : 0.5 |
Rate of fire | 0.13 |
Reload time | 3.50 |
Values listed in brackets are for alternate (secondary) fire. |
Doubling the rate of fire and magazine capacity of the single variant, the dual handcannons are a powerful addition to any arsenal, making a very effective backup weapon as well as being useful for crowd control.
Strategy
- When ammunition is plentiful, use for crowd control where necessary.
- Keep the weapons reloaded constantly if you want to use them as backup; the fairly long reload can be dangerous in a tight situation.
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