Double-barreled Boomstick: Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
(Added new parameters to detail view, corrected some old parameters)
mNo edit summary
Line 39: Line 39:
The '''Double-Barrel Boomstick''' is one of the [[Support (Killing Floor 2)|Support's]] second tier weapons.
The '''Double-Barrel Boomstick''' is one of the [[Support (Killing Floor 2)|Support's]] second tier weapons.


'''Description'''
'''Description:'''
 
*Primary fire uses a single barrel only.
*Primary fire uses a single barrel only.
*Alt-fire shoots both barrels at once.
*Alt-fire shoots both barrels at once.
Line 47: Line 48:
Note: Significant kick. Will knock you backwards when fired, (or upwards if aiming down and jumping)!
Note: Significant kick. Will knock you backwards when fired, (or upwards if aiming down and jumping)!


<br>
'''Technical Information:'''
'''Pros:'''
* Cheap at 650
* Lightweight at 4
* Very powerfull spike damage


Damage (per pellet) = 25.<br />
Pellets (amount) = 12 / 24 (both barrels).<br />
Damage (buttstock bash) = 24.<br />


'''Cons:'''
Spread Factor = 0.25.<br />
* Inefficient against smaller zeds
 
* Low pick-up rate only 4 shells per box
Rate Of Fire = 240.<br />
* Low sustained damage due to being break action.
Rate Of Fire (bash) = 50.<br />
'''Strategy'''
 
Damage Type = Ballistic.<br />
Damage Type Group = Shotgun.<br />
 
Reload Time = 1.41s.<br />
Reload Time (Elite) = 1.10s.<br />
 
Equip Time = 0.54s.<br />
Putdown Time = 0.46s.<br />
 
Weapon Powers:<br />
Gun hit power = 45.
Penetration power = 2.
Stumble power = 35.
 
Notes:<br />
* Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
* Player's stance has no effect on the pellet spread.<br />
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />
 
'''Strategy:'''


Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound.
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound.
Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.
Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.
'''Perk Talents interactions'''
*Lvl 5 Ammo: Increases reserve ammo from 46 to 54. Extra 8 Shells, more ammo = more dead zeds.
*Lvl 15 Tactical Reload: 20% faster reload. Great benefit for this weapons since you are constantly reloading.
*Lvl 20 Strength: Increases carry capacity by 5. Double-Barrel is light at 4 blocks so you can grab AA-12 and SG 500 Pump-Action to have a great arsenal.
*Lvl 20 Tenacity: Your perk weapons deal 10% more damage. Double-Barrel already deals impressive damage and this improves it even further.
{{KF2NavBox}}
{{KF2NavBox}}

Revision as of 08:52, 17 January 2017

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item
Double-barreled Boomstick
 4
MAGAZINE SIZE 2
SPARE AMMO CAPACITY 46
DAMAGE
300
FIRE RATE
240
ACCURACY
15
PENETRATION
2
• Primary fire uses a single barrel only.
• Alt-fire shoots both barrels at once.
• Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!
General Information
Pricing 650
Ammo Cost 10
Weapon Type Shotgun
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 2 + 22
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The Double-Barrel Boomstick is one of the Support's second tier weapons.

Description:

  • Primary fire uses a single barrel only.
  • Alt-fire shoots both barrels at once.
  • Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!


Note: Significant kick. Will knock you backwards when fired, (or upwards if aiming down and jumping)!

Technical Information:

Damage (per pellet) = 25.
Pellets (amount) = 12 / 24 (both barrels).
Damage (buttstock bash) = 24.

Spread Factor = 0.25.

Rate Of Fire = 240.
Rate Of Fire (bash) = 50.

Damage Type = Ballistic.
Damage Type Group = Shotgun.

Reload Time = 1.41s.
Reload Time (Elite) = 1.10s.

Equip Time = 0.54s.
Putdown Time = 0.46s.

Weapon Powers:
Gun hit power = 45. Penetration power = 2. Stumble power = 35.

Notes:

  • Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy:

Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.