Double-barreled Boomstick: Difference between revisions

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{{Under_construction_KF2}}
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=Double-barreled Boomstick
| Name=Double-barreled Boomstick
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| PerkLink=Support (Killing Floor 2)
| PerkLink=Support (Killing Floor 2)
| WeaponImage=KF2Double-Barrel Boomstick.png
| WeaponImage=KF2Double-Barrel Boomstick.png
| Damage=300.000000
| Damage=250.000000
| FireRate=240.000000
| FireRate=240.000000
| Accuracy=15.000000
| Accuracy=15.000000
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| MagazineSize=2
| MagazineSize=2
| AmmoCapacity=46
| AmmoCapacity=46
| Description=• ''"Primary fire uses a single barrel only"''.<br />• ''"Alt-fire shoots both barrels at once"''.<br />• ''"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!"''
| Description=• ''"Primary fire uses a single barrel only."''<br />• ''"Alt-fire shoots both barrels at once."''<br />• ''"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!"''
|
|
| PerkName=Support
| PerkName=Support
| Pricing=650
| Pricing=750
| Weight=4
| Weight=5
|
|
| InitialSpareMags=11
| InitialSpareMags=11
| AmmoCost=10
| AmmoCost=13
| Block=
| Block=
| Parry=
| Parry=
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}}
}}


The '''Double-barreled Boomstick''' is the [[Support (Killing Floor 2)|Support's]] ''tier 2'' weapon. Significant kick - will knock player backwards when fired, (or upwards if aiming down and jumping).
The '''Double-barreled Boomstick''' is the [[Support (Killing Floor 2)|Support's]] ''tier 2'' weapon.


<div class="toclimit-2">__TOC__</div>
<div class="toclimit-3">__TOC__</div>


==Description==
==Description==
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Damage (per pellet) = 25.<br />  
Damage (per pellet) = 25.<br />  
Pellets (amount) = 12 / 24 (both barrels).<br />  
Pellets (amount) = 10 / 20 (both barrels).<br />  
Damage (buttstock bash) = 24.<br />  
Damage (buttstock bash) = 24.<br />  


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Damage Type Group = Shotgun.<br />  
Damage Type Group = Shotgun.<br />  


Reload Time = 1.41s.<br />  
Reload Time = 1.46s.<br />  
Reload Time (Elite) = 1.10s.<br />
Reload Time (Elite) = 1.14s.<br />


Equip Time = 0.54s.<br />  
Equip Time = 0.54s.<br />  
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Stumble power = 35.<br />
Stumble power = 35.<br />


===Notes===
==Upgrades==
 
Upg1 (600): Base damage x1.05, Base weight + 1.<br />
Upg2 (700): Base damage x1.1, Base weight + 2.<br />
Upg3 (1500): Base damage x1.15, Base weight + 3.<br />
 
==Notes==


* Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.<br />
* Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.<br />
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==Strategy==
==Strategy==


Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound.
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 250 base damage if all 10 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound.
Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.
Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.
Significant kick - will knock player backwards when fired, (or upwards if aiming down and jumping).


==Trivia==
==Trivia==


* Can deal up to 14400 damage with full ammo (48) capacity as off-perk weapon.
* Can deal up to 12000 damage with full ammo (48) capacity as off-perk weapon.


{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 08:43, 5 June 2018

Killing Floor 2 item
Double-barreled Boomstick
 5
MAGAZINE SIZE 2
SPARE AMMO CAPACITY 46
DAMAGE
250
FIRE RATE
240
ACCURACY
15
PENETRATION
2
"Primary fire uses a single barrel only."
"Alt-fire shoots both barrels at once."
"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!"
General Information
Pricing 750
Ammo Cost 13
Weapon Type Shotgun
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 2 + 22
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The Double-barreled Boomstick is the Support's tier 2 weapon.

Description

"Primary fire uses a single barrel only. Alt-fire shoots both barrels at once."

Flavor Text

"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!"

Technical Information

Damage (per pellet) = 25.
Pellets (amount) = 10 / 20 (both barrels).
Damage (buttstock bash) = 24.

Spread Factor = 0.25.

Rate Of Fire = 240.
Rate Of Fire (bash) = 50.

Damage Type = Ballistic.
Damage Type Group = Shotgun.

Reload Time = 1.46s.
Reload Time (Elite) = 1.14s.

Equip Time = 0.54s.
Putdown Time = 0.46s.

Weapon Powers:
Gun hit power = 45.
Penetration power = 2.
Stumble power = 35.

Upgrades

Upg1 (600): Base damage x1.05, Base weight + 1.
Upg2 (700): Base damage x1.1, Base weight + 2.
Upg3 (1500): Base damage x1.15, Base weight + 3.

Notes

  • Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy

Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 250 base damage if all 10 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.

Significant kick - will knock player backwards when fired, (or upwards if aiming down and jumping).

Trivia

  • Can deal up to 12000 damage with full ammo (48) capacity as off-perk weapon.