Crawler (Killing Floor 2)

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The new Crawler

General Information

The Crawler is a moderately quick zed that approaches players and attempts to damage them in various melee attacks. They have the ability to leap at the player which can sometimes unintentionally dodge player attacks. Crawlers often spawn out of small crevices or holes in ceilings and can be difficult to predict. The Crawler is considered to be of low threat to the player due to its light damage and incredibly low health pool. Dispatch quickly to avoid unnecessary damage.

Statistics

Normal Hard Suicidal Hell on earth
Bounty £11 £10 £9 £7
XP 8 10 10 10
Health (Body) 41 55 55 55
Health (Head) 15 20 20 20

Notes on XP

  • XP rewarded for your on-perk weapons.
  • Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to.
  • Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.
  • Damaging with off-perk weapons and then finishing it off with an on-perk weapon divides the XP and grants it to both perks.
  • Assist kills grants full XP.
  • The Katana currently does not grant XP towards any perk.
  • The bash attack (default v) does not count as Berserker damage for Berserker XP, meaning it grants the XP to your current perk.

Speed

- Crawlers move slowly when docile, and sprint when enraged.
- On higher difficulties, Crawlers have a chance to enrage upon sighting a Player, and have a chance to enrage when shot.
- Once enraged, Crawlers will never stop sprinting until they are killed.
- Movement speed is randomized, but is skewed towards higher values as difficulty increases.
- Movement speed is set to maximum at all times on Hell on Earth difficulty.

Normal Hard Suicidal Hell on earth
Speed (Walking) 252 - 308 252 - 308 252 - 308 252 - 308
Speed (Enraged) 450 - 550 450 - 550 450 - 550 450 - 550
Chance to Rage on Sight 0% 0% 50% 100%
Chance to Rage when Shot 0% 0.01% 100% 100%
  • For comparison, a healthy player character with minimal weight walks at a speed of 383, and sprints at a speed of 460.
  • These values are increased by 1% per level for Berserkers, Gunslingers and Medics.

Resistances

- Crawlers have resistances to some forms of damage, and crippling weaknesses to others.

Ballistics Piercing Slashing Bludgeon Toxic Fire Microwave Explosives EMP
Damage Taken Multipler 200% 100% 50% 200% 200% 100% 50% 100% 100%

- Crawlers only have one weak spot, which is the head.

Hit Zone Damage Factor
Head 110%
All other 100%

Behavior and Extermination Tactics

- Crawlers are considered pests. They are extremely fragile and weak in brightly lit, or wide open areas.
- Their real strength is their ability to blend in with dark environments and ambush players from unusual spawn spots, usually coming out of ventilation shafts and open manholes. They usually cause many deaths by flanking and blocking the path of low health players attempting to flee from combat. In later waves, they tend to spawn in large groups of 4 to 8. It is recommended to kill them before they swarm you with sheer numbers.
- Crawlers are extremely weak to bullets. Any Tier 2 or higher weapon is able to kill them in a single shot. Certain Tier 1 weapons require 2.
- Headshots are not necessary, although they are killed instantly when shot in the head.
- Firebugs excel at exterminating Crawlers, as a simple tap of their flamethrowing weapons will set them on fire and burn them to death in seconds.
- Note for Berserkers: Due to the Crawlers' high resistance to Slashing attacks, the Knife and Crovel Survival Tool's light attack are ineffective against them. When using the Crovel against them, use the strong attack instead, as it is a bludgeoning attack and will kill them in a single hit. The Katana's and Zweihander's thrusting attack is Piercing, not Slashing, and will therefore do full damage to Crawlers.


- Compared to other lesser Zeds, the Crawler is actually the most dangerous of them all when enraged. They gain new attack animations that hit multiple times and do massive damage.
- On higher difficulties, Crawlers should be exterminated as soon as possible. They will close the distance extremely quickly and deal fatal damage when ignored. There is no reason to leave them for last as a single shot from just about any weapon will kill them.
- When enraged, Crawlers gain the ability to stand on their hind legs and slash repeatedly with their front legs, doing multiple hits.
- While sprinting, Crawlers gain a spinning clothesline attack, as they throw themselves at players while slashing with all of their limbs at once, dealing significant damage.

Gallery