Coldsteel: Difference between revisions
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|MapType=Infantry | |MapType=Infantry | ||
|Creator=[[User:Drecks|Drecks]] | |Creator=[[User:Drecks|Drecks]] | ||
|Version= | |Version=P1 | ||
|GameMode=[[RO2_Countdown|CD]],[[RO2_Firefight|FF]],[[RO2_Territory|TE]] | |GameMode=[[RO2_Countdown|CD]],[[RO2_Firefight|FF]],[[RO2_Territory|TE]] | ||
}} | }} |
Revision as of 20:38, 18 October 2012
Red Orchestra 2 Map | |
Coldsteel | |
A Infantry battle over a ruined industrial complex | |
Map Type | Infantry |
Creator | Drecks |
Version | P1 |
Game Modes | CD,FF,TE |
Story
Date:
Location:
German unit:
Soviet Unit:
Background:
Situation:
Objectives
Tactics
Map History
Coldsteel
Red Orchestra HOS Custom map set in an industrial area. Map with 6 objectives Where Allies have to defend some factory halls and open areas. The map use some custom assets made by Shadow Will.
Latest version is named Coldsteel_p1