Clot: Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{KF1039}}
{{KF1039}}<br/>


[[File:Clot.jpg|200 px|thumb|A clot on [[Manor]]]]
[[File:Clot.jpg|200 px|thumb|A clot on [[Manor]]]]

Revision as of 09:33, 23 October 2012

All information has been verified with update 1039


A clot on Manor

“The Clot is not that dangerous - but does have a nasty habit of grappling you and not letting you get away, so keep him at a distance.”

– {{{source}}}

The Clot is one of the weakest specimens, having little health and a weak attack. Despite its apparently poor strength its unique ability is to grab players (but not berserkers) and will not let go until killed.

It is the most plentiful specimen, and often spawns in groups with other enemies.

Statistics


Killing Floor enemy
Clot
Can grab players
Beginner Normal Hard Suicidal Hell on earth
Bounty: £14 £7 £5 £4 £4
Health: 65 (13*) 130 (25*) 176 (34*) 202 (39*) 228 (44*)
Damage: 1 6 7 9 10
Speed: 100 105 121 128 136
Range: 20

* Head health


Strategy

  • Do not underestimate the danger of the clot; due to their grabbing ability they can quickly immobilize you and swarm you.
  • Since they have very low head health it is often sufficient to land a head shot with just about any weapon to result in a kill.

Gallery