Caulk n' Burn

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Killing Floor 2 item
Caulk n' Burn
 5
MAGAZINE SIZE 50
SPARE AMMO CAPACITY 400
DAMAGE
85
FIRE RATE
857
ACCURACY
15
PENETRATION
0
• Fire mode shoots flame.
• Hand-held, home-made flamethrower. Please do NOT try this at home.
General Information
Pricing 200
Ammo Cost 20
Weapon Type Flame Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 50 + 200
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Secondary Ammunition
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Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Technical Information
Related Achievements
PS4 Trophies

The Caulk n' Burn is one of the Firebug's starting weapons.

Description

  • Fire mode shoots flame though at reduced range and firepower compared to the Flamethrower.
  • Can also set the ground alight.

Flavor Text

  • "Hand-held, home-made flamethrower. Please do NOT try this at home."

Strategy

  • Although meager in terms of direct damage output, the fire it spreads is effective at bringing an enemy to a panic state. Although antithetical to the spirit of a fire-breathing maniac, igniting groups of enemies with a short, controlled spray while kiting or holding choke points makes the most of the ammunition's damage over time.
  • Spraying the ground at a zed's feet, as opposed to into their torso, pushes an extra mile out of what fuel is used. Ground fire will linger, igniting and inflicting further damage over time to any zeds that attempts to pass.
  • Most burning and panicking basic zeds (Stalker, Crawler, any type of Clot.) are virtually helpless and will die with little more effort, but raging Gorefast frequently resist panic, charge through ground fire, and counter attack.
  • The special abilities of some zeds are likely to be interrupted by panicking. This is especially true and useful against the Cyst, Slasher, and Clot grab as well as the Siren scream.