Bullpup: Difference between revisions

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{{KF1039}}
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{{Inventory info
{{Inventory info
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|Cost=400
|Cost=400
|Weight=6
|Weight=6
|AmmoType=Magazine
|AmmoCost=10
|Damage=26
|Damage=26
|ROF=0.10
|ROF=0.10

Latest revision as of 23:02, 23 November 2012

All information has been verified with update 1043
Killing Floor item
Bullpup
Alt-fire toggles semi/full-automatic mode
General Information
Perk Commando
Cost £400
Weight 6
Can sell/buy Yes
- -
Weapon Information
Ammo cost (Magazine) £10
Ammo capacity 400
Magazine capacity 40
Damage 26
Impact damage {{{ImpactDamage}}}
Radius {{{Radius}}}
Head multiplier 110%
Pellets {{{Pellets}}}
Spread 0.01
Penetration {{{Penetration}}}
Rate of fire 0.10
Reload time 1.97
Regen rate {{{RegenRate}}}
Misc
Attachments {{{AddOns}}}

Values listed in brackets are for alternate (secondary) fire.

The bullpup is the commando's basic weapon; an assault rifle with low-medium damage, a good rate of fire, and low cost. With the relevant bonuses it can be useful and viable primary weapon even on the highest difficulty, although its low cost allows it to be used as a backup weapon while a more powerful one can be used instead.

Strategy

  • As with almost any weapon, try to aim for the head. The relatively low recoil means you should be able to get many consecutive head shots with little difficulty, killing many of the weaker specimens very quickly.