Bone Crusher

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Killing Floor 2 item
Bone Crusher
 8
MAGAZINE SIZE {{{MagazineSize}}}
SPARE AMMO CAPACITY {{{AmmoCapacity}}}
DAMAGE
175
FIRE RATE
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ACCURACY
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PENETRATION
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"Primary - fast blunt attack, Hold Primary for combo attack."
"Secondary - heavy blunt attack that makes more use of the Shield."
"Alt - block/parry. Blocking reduces damage from Zed projectiles."
"Has a powerful Shield Bash attack."
General Information
Pricing 1600
Ammo Cost {{{AmmoCost}}}
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo {{{InitialSpareMags}}}
Block (damage multiplier) ×0.3
Parry (damage multiplier) ×0.3
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The Bone Crusher is the Berserker's tier 4 weapon.

Description

"Primary - fast blunt attack, Hold Primary for combo attack. Secondary - heavy blunt attack that makes more use of the Shield. Alt - block/parry. Blocking reduces damage from Zed projectiles. Has a powerful Shield Bash attack."

Technical Information

Damage (Primary) = up to 80.
Damage (Secondary) = up to 165.
Damage (Bash) = up to 175.

Damage Type = Bludgeon.

Maximum Hit Range:
Mace = 1.65m.
Shield = 1.45m.

Rate Of Fire:
Primary (combo) = 120.
Secondary = 55.
Bash = 50.

Equip Time = 0.48s.
Putdown Time = 0.67s.

Parry:
Strength = 6.
Duration = 0.44s.

Weapon Powers:
Knockdown power (mace heavy) = 100.
Knockdown power (mace light) = 50.
Knockdown power (shield bash) = 200.
Knockdown power (shield heavy) = 100.
Knockdown power (shield light) = 100.
Melee hit power (all attacks) = 100.
Stumble power (mace heavy) = 400.
Stumble power (mace light) = 300.
Stumble power (shield bash) = 550.
Stumble power (shield heavy) = 450.
Stumble power (shield light) = 400.

Upgrades

Upg1 (1500): Base damage x1.135, Base weight + 1.

Notes

  • Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing / Husk Fireball / Husk Flamethrower / Patriarch Minigun / Patriarch Missile / Hans MKb42.
  • Depending on combo type / direction some of the attacks might be performed by shield. Shield and mace attacks has separate weapon powers.
  • Under certain circumstances shield attacks also capable of body obliteration.