Bone Crusher: Difference between revisions

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'''Technical Information:'''
'''Technical Information:'''


Damage (Primary) = up to 85.
Damage (Primary) = up to 85.<br />
Damage (Secondary) = up to 165.
Damage (Secondary) = up to 165.<br />
Damage (Bash) = up to 175.
Damage (Bash) = up to 175.<br />


Damage Type = Bludgeon.
Damage Type = Bludgeon.<br />


Maximum Hit Range:
Maximum Hit Range:<br />
Mace = 1.85m.
Mace = 1.85m.<br />
Shield = 1.7m.
Shield = 1.7m.<br />


Rate Of Fire:
Rate Of Fire:<br />
Primary (combo) = 120.
Primary (combo) = 120.<br />
Secondary = 55.
Secondary = 55.<br />
Bash = 50.
Bash = 50.<br />


Eqip Time = 0.48s.
Eqip Time = 0.48s.<br />
Putdown Time = 0.67s.
Putdown Time = 0.67s.<br />


Parry:
Parry:<br />
Strength = 6.
Strength = 6.<br />
Duration = 0.44s.
Duration = 0.44s.<br />


Weapon Powers:
Weapon Powers:<br />
Knockdown power (mace heavy) = 100.
Knockdown power (mace heavy) = 100.<br />
Knockdown power (mace light) = 50.
Knockdown power (mace light) = 50.<br />
Knockdown power (shield bash) = 200.
Knockdown power (shield bash) = 200.<br />
Knockdown power (shield heavy) = 100.
Knockdown power (shield heavy) = 100.<br />
Knockdown power (shield light) = 100.
Knockdown power (shield light) = 100.<br />
Melee hit power (all attacks) = 100.
Melee hit power (all attacks) = 100.<br />
Stumble power (mace heavy) = 400.
Stumble power (mace heavy) = 400.<br />
Stumble power (mace light) = 300.
Stumble power (mace light) = 300.<br />
Stumble power (shield bash) = 550.
Stumble power (shield bash) = 550.<br />
Stumble power (shield heavy) = 450.
Stumble power (shield heavy) = 450.<br />
Stumble power (shield light) = 400.
Stumble power (shield light) = 400.<br />


Notes:
Notes:
* Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
* Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br />
* Blockable damage types: Bludgeon / Slashing / Husk Fireball / Husk Flamethrower / Patriarch Minigun / Patriarch Missile / Hans Mbk42.
* Blockable damage types: Bludgeon / Slashing / Husk Fireball / Husk Flamethrower / Patriarch Minigun / Patriarch Missile / Hans Mbk42.<br />
* Depending on combo type / direction some of the attacks might be performed by shield. Shield and mace attacks has separate weapon powers.
* Depending on combo type / direction some of the attacks might be performed by shield. Shield and mace attacks has separate weapon powers.<br />
* Under certain circumstances shield attacks also capable of body obliteration.
* Under certain circumstances shield attacks also capable of body obliteration.<br />
 
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Revision as of 08:05, 17 January 2017

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item
Bone Crusher
 9
MAGAZINE SIZE {{{MagazineSize}}}
SPARE AMMO CAPACITY {{{AmmoCapacity}}}
DAMAGE
175
FIRE RATE
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ACCURACY
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PENETRATION
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• Primary - fast blunt attack, Hold Primary for combo attack.
• Secondary - heavy blunt attack that makes more use of the Shield.
• Alt - block/parry. Blocking reduces damage from Zed projectiles.
• Has a powerful Shield Bash attack.
General Information
Pricing 1500
Ammo Cost {{{AmmoCost}}}
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo {{{InitialSpareMags}}}
Block (damage multiplier) ×0.5
Parry (damage multiplier) ×0.4
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


Technical Information:

Damage (Primary) = up to 85.
Damage (Secondary) = up to 165.
Damage (Bash) = up to 175.

Damage Type = Bludgeon.

Maximum Hit Range:
Mace = 1.85m.
Shield = 1.7m.

Rate Of Fire:
Primary (combo) = 120.
Secondary = 55.
Bash = 50.

Eqip Time = 0.48s.
Putdown Time = 0.67s.

Parry:
Strength = 6.
Duration = 0.44s.

Weapon Powers:
Knockdown power (mace heavy) = 100.
Knockdown power (mace light) = 50.
Knockdown power (shield bash) = 200.
Knockdown power (shield heavy) = 100.
Knockdown power (shield light) = 100.
Melee hit power (all attacks) = 100.
Stumble power (mace heavy) = 400.
Stumble power (mace light) = 300.
Stumble power (shield bash) = 550.
Stumble power (shield heavy) = 450.
Stumble power (shield light) = 400.

Notes:

  • Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing / Husk Fireball / Husk Flamethrower / Patriarch Minigun / Patriarch Missile / Hans Mbk42.
  • Depending on combo type / direction some of the attacks might be performed by shield. Shield and mace attacks has separate weapon powers.
  • Under certain circumstances shield attacks also capable of body obliteration.