Alpha Clot (Killing Floor 2 VS): Difference between revisions

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m (Mazedummy moved page Clot (Killing Floor 2 VS) to Alpha Clot (Killing Floor 2 VS): Page title corrected)
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{{Under_construction_KF2}}
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[[File:ClotKF2.png|500 px|thumb|The new Clot]]
[[File:KF2_Specimen_VS_AlphaClot.jpg|474px|frame]]
=== General Information ===
=== General Information ===
Clots are one of the playable Zeds in Killing Floor 2's Versus Mode. The Clot's role in the Zed team is more of a supportive one, as he possesses the ability to cause all nearby AI Zeds to enrage and sprint, as well as the ability to grab and bite at a Survivor to immobilize him for his teammates to attack. While the Clot is capable of attacking himself, he does not do a lot of damage in comparison to the other playable Zeds.
Clots are one of the playable Zeds in Killing Floor 2's Versus Mode. The Clot's role in the Zed team is more of a supportive one, as he possesses the ability to cause all nearby AI Zeds to enrage and sprint, as well as the ability to grab and bite at a Survivor to immobilize him for his teammates to attack. While the Clot is capable of attacking himself, he does not do a lot of damage in comparison to the other playable Zeds.

Revision as of 15:49, 9 August 2016

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.

General Information

Clots are one of the playable Zeds in Killing Floor 2's Versus Mode. The Clot's role in the Zed team is more of a supportive one, as he possesses the ability to cause all nearby AI Zeds to enrage and sprint, as well as the ability to grab and bite at a Survivor to immobilize him for his teammates to attack. While the Clot is capable of attacking himself, he does not do a lot of damage in comparison to the other playable Zeds.

PvP Statistics

Normal
Bounty £35
Speed (Walking) 250
Speed (Sprinting) 570
Health (Body) 455
Health (Head) 85

- Player Clots have their speed modified based on the average level of the Survivor team. This percentage value varies between -10% to +10% speed.
- Player Clots have their head health and body health modified based on the average level of the Survivor team. This multiplier ranges from x0.7 to x1.18.

Resistances

Player Clots have no weaknesses

Ballistics Piercing Slashing Bludgeon Toxic Fire Microwave Explosives EMP
Damage Taken Multipler 100% 100% 100% 100% 100% 100% 50% 100% 100%

Player Clots only have one weak spot, which is the head.

Hit Zone Damage Factor
Head 110%
All other 100%

Movelist

- LMB: 2-hit clawing attack, can be done while moving
- LMB+w (while sprinting): Ducks then slashes with both arms
- RMB: Grab
- V: Rally, causes all nearby AI Zeds in a 10m radius to instantly rage and begin sprinting at Survivors

Gameplay Tips and Strategies

Gallery