Alpha Clot: Difference between revisions

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== Extermination Tactics ==
== Behavior and Extermination Tactics ==
- Clots are cannon fodder whose role is to distract you from the larger enemies. They can be killed quickly by any higher tier weapon as they have low health.<br />
- Clots are cannon fodder whose role is to distract you from the larger enemies. They can be killed quickly by any higher tier weapon as they have low health.<br />
- They can be dispatched with a single headshot from any weapon (except the [[9mm Pistol_(Killing_Floor_2)|9mm Pistol]] when not used by a [[Gunslinger_(Killing_Floor_2)|Gunslinger]] with Bone Breaker skill, or a [[Commando_(Killing_Floor_2)|Commando]] with the Backup skill.)<br />
- They can be dispatched with a single headshot from any weapon (except the [[9mm Pistol_(Killing_Floor_2)|9mm Pistol]] when not used by a [[Gunslinger_(Killing_Floor_2)|Gunslinger]] with Bone Breaker skill, or a [[Commando_(Killing_Floor_2)|Commando]] with the Backup skill.)<br />

Revision as of 02:17, 19 December 2015

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The new Clot

General Information

The Clot is a slow moving zed that approaches the player and attempts to grab hold, immobilizing him/her and has the ability to randomly sprint toward the player. The Clot is considered to be of low threat to the player due to his generally slow movement speed, light damage, and small health pool. Engage at convenience.

Statistics

Normal Hard Suicidal Hell on earth
Bounty £8 £7 £6 £5
XP 8 11 11 11
Health (Body) 75 100 100 100
Health (Head) 15 20 20 20

Speed

- Clots move slowly when docile, and sprint when enraged.
- On higher difficulties, Clots have a chance to enrage upon sighting a Player, and have a chance to enrage when shot.
- Once enraged, Clots will never stop sprinting until they are killed.
- Movement speed is randomized, but is skewed towards higher values as difficulty increases.
- Movement speed is set to maximum at all times on Hell on Earth difficulty.

Normal Hard Suicidal Hell on earth
Speed (Walking) 189 - 231 189 - 231 189 - 231 189 - 231
Speed (Enraged) 450 - 550 450 - 550 450 - 550 450 - 550
Chance to Rage on Sight 0% 0% 15% 100%
Chance to Rage when Shot 1% 0.05% 100% 100%

Resistances

Clots have little to no resistances, and no weaknesses.

Ballistics Piercing Slashing Bludgeon Toxic Fire Microwave Explosives EMP
Damage Taken Multipler 100% 100% 100% 100% 100% 100% 50% 100% 100%

Clots only have one weak spot, which is the head.

Hit Zone Damage Factor
Head 110%
All other 100%

Behavior and Extermination Tactics

- Clots are cannon fodder whose role is to distract you from the larger enemies. They can be killed quickly by any higher tier weapon as they have low health.
- They can be dispatched with a single headshot from any weapon (except the 9mm Pistol when not used by a Gunslinger with Bone Breaker skill, or a Commando with the Backup skill.)
- On early waves, ammunition can be saved by switching to the Knife as a single swing can decapitate a Clot when aimed at the neck or the head.


- When enraged, Clots gain access to new attacking animations. Clots can leap at a player while sprinting, and scratch with both hands at once.
- On higher difficulties, Clots should be dealt with before they close the distance as being surrounded by raging Clots can be fatal when larger Zeds are around.

Gallery