Adding Music: Difference between revisions
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In Objective Mode, the music which plays is determined by the currently active objective. Each objective actor has a collapsible category called 'Objective_Audio' which contains a variety of settings relevant to playing music and transitioning between tracks. | In Objective Mode, the music which plays is determined by the currently active objective. Each objective actor has a collapsible category called 'Objective_Audio' which contains a variety of settings relevant to playing music and transitioning between tracks. | ||
Select | Select the objective you would like to play music for and expand the 'Objective_Audio' rollout. You will see the following properties. | ||
[[File:ObjectiveMusicTab.jpg |left|x600px|link=File:ObjectiveMusicTab.jpg |left|x600px|]] | [[File:ObjectiveMusicTab.jpg |left|x600px|link=File:ObjectiveMusicTab.jpg |left|x600px|]] | ||
Revision as of 16:51, 6 November 2013
In Objective Mode, the music which plays is determined by the currently active objective. Each objective actor has a collapsible category called 'Objective_Audio' which contains a variety of settings relevant to playing music and transitioning between tracks.
Select the objective you would like to play music for and expand the 'Objective_Audio' rollout. You will see the following properties.
Configurable Properties
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